fish-station/Content.Shared/Chemistry/Components
Vigers Ray 5c219f5105 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml.cs
#	Content.Server/Administration/Systems/AdminSystem.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Resources/Locale/en-US/_strings/administration/antag.ftl
#	Resources/Locale/en-US/_strings/advertisements/vending/pride.ftl
#	Resources/Locale/en-US/_strings/mind/role-types.ftl
#	Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
#	Resources/Prototypes/Entities/Mobs/Player/dragon.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
2025-01-14 18:46:45 +03:00
..
SolutionManager Fix 'Hypopen shouldn't display solution examine text' (#26453) 2024-03-31 15:59:36 +11:00
DrainableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
DumpableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
FitsInDispenserComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
HyposprayComponent.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-11-19 18:34:32 +03:00
InjectorComponent.cs Make Droppers Respect Closed/Sealed Containers (#33011) 2024-11-12 19:06:43 +07:00
MixableSolutionComponent.cs You can bless more containers with a bible (#26526) 2024-04-20 16:16:55 +10:00
MovespeedModifierMetabolismComponent.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
PillComponent.cs Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
ReactiveContainerComponent.cs [#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079) 2024-10-31 19:46:19 +01:00
ReagentTankComponent.cs add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RefillableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
RehydratableComponent.cs fishops nerf real (#25148) 2024-03-05 14:13:50 +11:00
ScoopableSolutionComponent.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
SmokeAffectedComponent.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SmokeComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
Solution.cs Add ReagentWhitelist to Injector component and system (#28262) 2024-09-12 13:29:11 +03:00
SolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
SolutionContainerMixerComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
SolutionContainerVisualsComponent.cs Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865) 2024-08-02 17:18:59 +10:00
SolutionScannerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SolutionSpikerComponent.cs predict egg cracking + refactor (#25028) 2024-02-08 17:24:24 +11:00
SolutionTransferComponent.cs tweak(SolutionTransfer): Raise default max transfer amount. (#29969) 2024-08-06 00:59:51 +02:00