* Renames WindowBreak soundCollection to GlassBreak * Implements destructible lightbulbs moved the parent to the top as well * Fixes the old `glassbreak` soundCollection, renames it * Deletes the windows.yml version of glassbreak * Fixes the sound for bulbs being thrown * Removes name from abstract lightbulb * Implements IDestroyAct for lightbulbs * Implements onBreak for lightbulbs * Lights get damaged by getting hit and throwing * Lights now have an intermediate 'broken' state before destruction |
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| .. | ||
| body_fall.yml | ||
| desceration.yml | ||
| dice.yml | ||
| drink_open_sounds.yml | ||
| footsteps.yml | ||
| glassbreak.yml | ||
| keyboard.yml | ||
| sparks.yml | ||
| storage_rustle.yml | ||
| tools.yml | ||
| toy_squeak.yml | ||