fish-station/Content.Server/GameObjects/Components
moneyl 7e30ffe007 Fixes server crash due to null construction step
ConstructionComponent.AttackBy tries calling TryProcessStep on the forward step of the construction stage, and if that fails it tries the backwards step. I many construction prototypes the backwards step is null for all stages and so clicking the construction ghost with an invalid step results in a crash due to the step passed to TryProcessStep being null.
2019-05-18 17:10:19 -04:00
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Construction Fixes server crash due to null construction step 2019-05-18 17:10:19 -04:00
Damage Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Doors Interaction rework. 2019-05-16 15:51:32 +02:00
GUI Remove manual container ejection checking code. 2019-05-05 13:09:21 +02:00
Healing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Interactable Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
Items Interaction rework. 2019-05-16 15:51:32 +02:00
Markers Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Mobs Adds shoddy death match system. 2019-05-08 09:55:36 +02:00
Movement Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Power Interaction rework. 2019-05-16 15:51:32 +02:00
Projectiles Actual lockers (#195) 2019-04-17 23:26:00 +02:00
Research Interaction rework. 2019-05-16 15:51:32 +02:00
Sound Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Stack Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Temperature Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Weapon Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
CatwalkComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PlaceableSurfaceComponent.cs Moved dropping items over PlaceableSurfaces from AfterAttack to AttackBy (#209) 2019-04-25 23:22:51 +02:00