* Added empty light * Can build light fixture * Can construct and deconstruct small light * You can build bulbs only on walls * Playing with placement conditions * Refactored code a bit * Added check for north direction and snapping * Fixed all small light sprites (wrong directions order) * Fixed weird problem with bulb lights * Fixed rotation on all stations * Fixed map again * Much better placement mode * Deleted shared wall component and moved all logic to raycasts * Missing bracket * Better texture * Moved wallmount condition to tags * Removed station station * Added suffix and fixed on map init bug |
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|---|---|---|
| .. | ||
| Audio | ||
| Credits | ||
| Fonts | ||
| Locale | ||
| Maps | ||
| Prototypes | ||
| Textures | ||
| .gitignore | ||
| engineCommandPerms.yml | ||
| keybinds.yml | ||
| parallax_config.toml | ||