fish-station/Content.Server/AbstractAnalyzer/AbstractAnalyzerSystem.cs
Vigers Ray 7ff54dabdb мда
2025-04-12 04:55:26 +03:00

197 lines
7.6 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.PowerCell;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Timing;
namespace Content.Server.AbstractAnalyzer;
public abstract class AbstractAnalyzerSystem<TAnalyzerComponent, TAnalyzerDoAfterEvent> : EntitySystem
where TAnalyzerComponent : AbstractAnalyzerComponent
where TAnalyzerDoAfterEvent : SimpleDoAfterEvent, new()
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly PowerCellSystem _cell = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly ItemToggleSystem _toggle = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<TAnalyzerComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<TAnalyzerComponent, TAnalyzerDoAfterEvent>(OnDoAfter);
SubscribeLocalEvent<TAnalyzerComponent, EntGotInsertedIntoContainerMessage>(OnInsertedIntoContainer);
SubscribeLocalEvent<TAnalyzerComponent, ItemToggledEvent>(OnToggled);
SubscribeLocalEvent<TAnalyzerComponent, DroppedEvent>(OnDropped);
}
public override void Update(float frameTime)
{
var analyzerQuery = EntityQueryEnumerator<TAnalyzerComponent, TransformComponent>();
while (analyzerQuery.MoveNext(out var uid, out var component, out var transform))
{
//Update rate limited to 1 second
if (component.NextUpdate > _timing.CurTime)
continue;
if (component.ScannedEntity is not { } target)
continue;
if (Deleted(target))
{
StopAnalyzingEntity((uid, component), target);
continue;
}
component.NextUpdate = _timing.CurTime + component.UpdateInterval;
//Get distance between analyzer and the scanned entity
var targetCoordinates = Transform(target).Coordinates;
if (component.MaxScanRange != null &&
!_transformSystem.InRange(
targetCoordinates,
transform.Coordinates,
component.MaxScanRange.Value))
{
//Range too far, disable updates
StopAnalyzingEntity((uid, component), target);
continue;
}
UpdateScannedUser(uid, target, true);
}
}
/// <summary>
/// Trigger the doafter for scanning
/// </summary>
private void OnAfterInteract(Entity<TAnalyzerComponent> uid, ref AfterInteractEvent args)
{
if (args.Target == null || !args.CanReach || !ValidScanTarget(args.Target) || !_cell.HasDrawCharge(uid, user: args.User))
return;
_audio.PlayPvs(uid.Comp.ScanningBeginSound, uid);
var doAfterCancelled = !_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, uid.Comp.ScanDelay, new TAnalyzerDoAfterEvent(), uid, target: args.Target, used: uid)
{
NeedHand = true,
BreakOnMove = true,
});
if (args.Target == args.User || doAfterCancelled || uid.Comp.Silent || args.Target is null)
return;
if (ScanTargetPopupMessage(uid, args, out var msg))
_popupSystem.PopupEntity(msg, args.Target.Value, args.Target.Value, PopupType.Medium);
}
private void OnDoAfter(Entity<TAnalyzerComponent> uid, ref TAnalyzerDoAfterEvent args)
{
if (args.Handled || args.Cancelled || args.Target == null || !_cell.HasDrawCharge(uid, user: args.User))
return;
if (!uid.Comp.Silent)
_audio.PlayPvs(uid.Comp.ScanningEndSound, uid);
OpenUserInterface(args.User, uid);
BeginAnalyzingEntity(uid, args.Target.Value);
args.Handled = true;
}
/// <summary>
/// Turn off when placed into a storage item or moved between slots/hands
/// </summary>
private void OnInsertedIntoContainer(Entity<TAnalyzerComponent> uid, ref EntGotInsertedIntoContainerMessage args)
{
if (uid.Comp.ScannedEntity is { })
_toggle.TryDeactivate(uid.Owner);
}
/// <summary>
/// Disable continuous updates once turned off
/// </summary>
private void OnToggled(Entity<TAnalyzerComponent> ent, ref ItemToggledEvent args)
{
if (!args.Activated && ent.Comp.ScannedEntity is { } target)
StopAnalyzingEntity(ent, target);
}
/// <summary>
/// Turn off the analyser when dropped
/// </summary>
private void OnDropped(Entity<TAnalyzerComponent> uid, ref DroppedEvent args)
{
if (uid.Comp.ScannedEntity is { })
_toggle.TryDeactivate(uid.Owner);
}
private void OpenUserInterface(EntityUid user, EntityUid analyzer)
{
if (!_uiSystem.HasUi(analyzer, GetUiKey()))
return;
_uiSystem.OpenUi(analyzer, GetUiKey(), user);
}
/// <summary>
/// Mark the entity as being analyzed, and link the analyzer to it
/// </summary>
/// <param name="analyzer">The analyzer that should receive the updates</param>
/// <param name="target">The entity to start analyzing</param>
private void BeginAnalyzingEntity(Entity<TAnalyzerComponent> analyzer, EntityUid target)
{
//Link the analyzer to the scanned entity
analyzer.Comp.ScannedEntity = target;
_toggle.TryActivate(analyzer.Owner);
UpdateScannedUser(analyzer, target, true);
}
/// <summary>
/// Remove the analyzer from the active list, and remove the component if it has no active analyzers
/// </summary>
/// <param name="analyzer">The analyzer that's receiving the updates</param>
/// <param name="target">The entity to analyze</param>
private void StopAnalyzingEntity(Entity<TAnalyzerComponent> analyzer, EntityUid target)
{
//Unlink the analyzer
analyzer.Comp.ScannedEntity = null;
_toggle.TryDeactivate(analyzer.Owner);
UpdateScannedUser(analyzer, target, false);
}
/// <summary>
/// Send an update for the target to the analyzer
/// </summary>
/// <param name="analyzer">The analyzer</param>
/// <param name="target">The entity being scanned</param>
/// <param name="scanMode">True makes the UI show ACTIVE, False makes the UI show INACTIVE</param>
public abstract void UpdateScannedUser(EntityUid analyzer, EntityUid target, bool scanMode);
/// <returns>A <see cref="Robust.Shared.Serialization.NetSerializableAttribute"/> byte enum key.</returns>
protected abstract Enum GetUiKey();
/// <summary>
/// The message the scan target recieves on scan.
/// </summary>
/// <returns>true if the message should be shown</returns>
protected abstract bool ScanTargetPopupMessage(Entity<TAnalyzerComponent> uid, AfterInteractEvent args, [NotNullWhen(true)] out string? message);
/// <summary>
/// Used to validate if a specific entity is a valid target for a specific analyzer.
/// </summary>
protected abstract bool ValidScanTarget(EntityUid? target);
}