fish-station/Resources/Prototypes
nuke a62935dab2
Handcuff system (#1831)
* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-25 14:54:23 +02:00
..
AccessLevels Rename ID Card permission to HoP. 2020-05-31 21:24:15 +02:00
Atmospherics Adds tritium fire reaction and water vapor, fix gas reactions (#1623) 2020-08-08 19:16:24 +02:00
Body Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Catalog Removes USA and Soviet vending machines (#1641) 2020-08-11 01:56:17 +02:00
Damage Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Entities Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
Reagents Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
Recipes Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Roles Give maintenance access to jobs that didn't have it. 2020-08-23 14:58:28 +02:00
Shaders Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
SoundCollections Fix squeaking sounds. 2020-08-20 22:43:59 +02:00
Tiles Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
bar_signs.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
materials.yml Lots of new inhands, adds phoron (#1220) 2020-06-25 13:51:58 +02:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
technologies.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00