# Conflicts: # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml.cs # Content.Server/Administration/Systems/AdminSystem.cs # Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs # Content.Server/Ghost/GhostSystem.cs # Resources/Locale/en-US/_strings/administration/antag.ftl # Resources/Locale/en-US/_strings/administration/commands/adminnotes.ftl # Resources/Locale/en-US/_strings/construction/components/block-anchor-component.ftl # Resources/Locale/en-US/_strings/power/commands.ftl # Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/chili.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/meta.json # Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/eggplant.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/eggy.rsi/meta.json # Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/onion_red.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/potato.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi/produce.png # Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi/produce.png
116 lines
3.3 KiB
C#
116 lines
3.3 KiB
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Input;
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namespace Content.Client.Administration.UI.Tabs.PlayerTab;
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[GenerateTypedNameReferences]
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public sealed partial class PlayerTabHeader : Control
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{
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public event Action<Header>? OnHeaderClicked;
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public PlayerTabHeader()
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{
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RobustXamlLoader.Load(this);
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UsernameLabel.OnKeyBindDown += UsernameClicked;
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CharacterLabel.OnKeyBindDown += CharacterClicked;
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JobLabel.OnKeyBindDown += JobClicked;
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SponsorLabel.OnKeyBindDown += SponsorClicked; // Sunrise-Sponsors
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RoleTypeLabel.OnKeyBindDown += RoleTypeClicked;
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PlaytimeLabel.OnKeyBindDown += PlaytimeClicked;
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}
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public Label GetHeader(Header header)
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{
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return header switch
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{
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Header.Username => UsernameLabel,
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Header.Character => CharacterLabel,
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Header.Job => JobLabel,
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Header.Sponsor => SponsorLabel, // Sunrise-Sponsors
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Header.RoleType => RoleTypeLabel,
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Header.Playtime => PlaytimeLabel,
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_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
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};
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}
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public void ResetHeaderText()
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{
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UsernameLabel.Text = Loc.GetString("player-tab-username");
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CharacterLabel.Text = Loc.GetString("player-tab-character");
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JobLabel.Text = Loc.GetString("player-tab-job");
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SponsorLabel.Text = Loc.GetString("player-tab-sponsor"); // Sunrise-Sponsors
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RoleTypeLabel.Text = Loc.GetString("player-tab-roletype");
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PlaytimeLabel.Text = Loc.GetString("player-tab-playtime");
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}
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private void HeaderClicked(GUIBoundKeyEventArgs args, Header header)
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{
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if (args.Function != EngineKeyFunctions.UIClick)
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{
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return;
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}
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OnHeaderClicked?.Invoke(header);
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args.Handle();
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}
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private void UsernameClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.Username);
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}
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private void CharacterClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.Character);
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}
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private void JobClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.Job);
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}
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private void RoleTypeClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.RoleType);
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}
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// Sunrise-Sponsors-Start
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private void SponsorClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.Sponsor);
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}
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// Sunrise-Sponsors-End
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private void PlaytimeClicked(GUIBoundKeyEventArgs args)
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{
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HeaderClicked(args, Header.Playtime);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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UsernameLabel.OnKeyBindDown -= UsernameClicked;
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CharacterLabel.OnKeyBindDown -= CharacterClicked;
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JobLabel.OnKeyBindDown -= JobClicked;
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RoleTypeLabel.OnKeyBindDown -= RoleTypeClicked;
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PlaytimeLabel.OnKeyBindDown -= PlaytimeClicked;
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}
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}
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public enum Header
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{
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Username,
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Character,
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Job,
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Sponsor, // Sunrise-Sponsors
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RoleType,
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Playtime
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}
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}
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