# Conflicts: # .github/workflows/publish.yml # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Clothing/Systems/ChameleonClothingSystem.cs # Content.Client/Fax/UI/FaxWindow.xaml # Content.Client/Ghost/GhostSystem.cs # Content.Client/Holiday/HolidaySystem.cs # Content.Client/Humanoid/HumanoidAppearanceSystem.cs # Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Mech/MechSystem.cs # Content.Client/Stealth/StealthSystem.cs # Content.Client/Weapons/Ranged/Systems/GunSystem.cs # Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs # Content.Server/Bed/BedSystem.cs # Content.Server/Body/Systems/BodySystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Communications/CommunicationsConsoleComponent.cs # Content.Server/EntityEffects/Effects/AreaReactionEffect.cs # Content.Server/EntityEffects/Effects/MakeSentient.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs # Content.Server/EntityEffects/Effects/PlantMutateGases.cs # Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/IoC/ServerContentIoC.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared/Bed/Components/HealOnBuckleComponent.cs # Content.Shared/Clothing/EntitySystems/ClothingSystem.cs # Content.Shared/EntityEffects/Effects/ExplosionReactionEffect.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/Loadouts/RoleLoadout.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Audio/Machines/attributions.yml # Resources/Locale/en-US/_strings/atmos/plaque-component.ftl # Resources/Locale/en-US/_strings/chat/chat-channel.ftl # Resources/Locale/en-US/_strings/components/screen-component.ftl # Resources/Locale/en-US/_strings/inventory/components/slot-block-component.ftl # Resources/Locale/en-US/_strings/mass-media/news-discord.ftl # Resources/Locale/en-US/_strings/objectives/commands/stripall.ftl # Resources/Locale/en-US/_strings/salvage/job-board.ftl # Resources/Locale/en-US/_strings/ui/spray-painter-window.ftl # Resources/Locale/en-US/_strings/ui/turret-controls.ftl # Resources/Maps/_Sunrise/Station/box.yml # Resources/Prototypes/Access/misc.yml # Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml # Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/service.yml # Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Clothing/Masks/masks.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Markers/Spawners/mobs.yml # Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Mobs/Species/arachnid.yml # Resources/Prototypes/Entities/Mobs/Species/moth.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/LootTables/suspicion_loot_table.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Recipes/Lathes/Packs/science.yml # Resources/Prototypes/Recipes/Lathes/medical.yml # Resources/Prototypes/SoundCollections/NukeMusic.yml # Resources/ServerInfo/Guidebook/Cargo/Salvage.xml # Resources/Textures/Clothing/Hands/Gloves/KnuckleDusters/brassknuckleduster.rsi/equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_prisoner.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien3.png # Resources/Textures/Effects/speech.rsi/alienroyal3.png # Resources/Textures/Effects/speech.rsi/default3.png # Resources/Textures/Effects/speech.rsi/guardian3.png # Resources/Textures/Effects/speech.rsi/holo3.png # Resources/Textures/Effects/speech.rsi/lawyer3.png # Resources/Textures/Effects/speech.rsi/lizard3.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth3.png # Resources/Textures/Effects/speech.rsi/robot3.png # Resources/Textures/Effects/speech.rsi/slime3.png # Resources/Textures/Effects/speech.rsi/spider3.png # Resources/Textures/Effects/speech.rsi/syndibot3.png # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_f.png # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_m.png # Resources/Textures/Objects/Misc/id_cards.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/external.rsi/emergency_unlit.png # Resources/Textures/Structures/Piping/disposal.rsi/meta.json # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/steel_dirty.png # Resources/migration.yml # runclient-Tools.bat # runclient.bat
102 lines
3.6 KiB
C#
102 lines
3.6 KiB
C#
using System.Numerics;
|
|
using Content.Client.UserInterface.Controls;
|
|
using Content.Shared.CCVar;
|
|
using Content.Shared.Dataset;
|
|
using Content.Shared.Preferences;
|
|
using Content.Shared.Preferences.Loadouts;
|
|
using Content.Shared.Random.Helpers;
|
|
using Robust.Client.AutoGenerated;
|
|
using Robust.Client.UserInterface.XAML;
|
|
using Robust.Shared.Configuration;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Random;
|
|
using Content.Sunrise.Interfaces.Shared; // Sunrise-Sponsors
|
|
|
|
namespace Content.Client.Lobby.UI.Loadouts;
|
|
|
|
[GenerateTypedNameReferences]
|
|
public sealed partial class LoadoutWindow : FancyWindow
|
|
{
|
|
public event Action<string>? OnNameChanged;
|
|
public event Action<ProtoId<LoadoutGroupPrototype>, ProtoId<LoadoutPrototype>>? OnLoadoutPressed;
|
|
public event Action<ProtoId<LoadoutGroupPrototype>, ProtoId<LoadoutPrototype>>? OnLoadoutUnpressed;
|
|
|
|
private List<LoadoutGroupContainer> _groups = new();
|
|
|
|
public HumanoidCharacterProfile Profile;
|
|
|
|
// CCvar.
|
|
private int _maxLoadoutNameLength;
|
|
|
|
public LoadoutWindow(HumanoidCharacterProfile profile, RoleLoadout loadout, RoleLoadoutPrototype proto, ICommonSession session, IDependencyCollection collection, ISharedSponsorsManager? sponsorsManager) // Sunrise-Sponsors
|
|
{
|
|
RobustXamlLoader.Load(this);
|
|
Profile = profile;
|
|
var protoManager = collection.Resolve<IPrototypeManager>();
|
|
var configManager = collection.Resolve<IConfigurationManager>();
|
|
|
|
_maxLoadoutNameLength = configManager.GetCVar(CCVars.MaxLoadoutNameLength);
|
|
RoleNameEdit.IsValid = text => text.Length <= _maxLoadoutNameLength;
|
|
|
|
// Hide if we can't edit the name.
|
|
if (!proto.CanCustomizeName)
|
|
{
|
|
RoleNameBox.Visible = false;
|
|
}
|
|
else
|
|
{
|
|
var name = loadout.EntityName;
|
|
|
|
LoadoutNameLabel.Text = proto.NameDataset == null ?
|
|
Loc.GetString("loadout-name-edit-label") :
|
|
Loc.GetString("loadout-name-edit-label-dataset");
|
|
|
|
RoleNameEdit.ToolTip = Loc.GetString(
|
|
"loadout-name-edit-tooltip",
|
|
("max", _maxLoadoutNameLength));
|
|
RoleNameEdit.Text = name ?? string.Empty;
|
|
RoleNameEdit.OnTextChanged += args => OnNameChanged?.Invoke(args.Text);
|
|
}
|
|
|
|
// Hide if no groups
|
|
if (proto.Groups.Count == 0)
|
|
{
|
|
LoadoutGroupsContainer.Visible = false;
|
|
SetSize = Vector2.Zero;
|
|
}
|
|
else
|
|
{
|
|
foreach (var group in proto.Groups)
|
|
{
|
|
if (!protoManager.TryIndex(group, out var groupProto))
|
|
continue;
|
|
|
|
if (groupProto.Hidden)
|
|
continue;
|
|
|
|
var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection, sponsorsManager); // Sunrise-Sponsors
|
|
LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
|
|
_groups.Add(container);
|
|
|
|
container.OnLoadoutPressed += args =>
|
|
{
|
|
OnLoadoutPressed?.Invoke(group, args);
|
|
};
|
|
|
|
container.OnLoadoutUnpressed += args =>
|
|
{
|
|
OnLoadoutUnpressed?.Invoke(group, args);
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
public void RefreshLoadouts(RoleLoadout loadout, ICommonSession session, IDependencyCollection collection)
|
|
{
|
|
foreach (var group in _groups)
|
|
{
|
|
group.RefreshLoadouts(Profile, loadout, session, collection);
|
|
}
|
|
}
|
|
}
|