fish-station/Content.IntegrationTests/Tests/GameRules
Vigers Ray 3cf56cd5b3 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Access/Systems/AgentIDCardSystem.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/ThiefRuleSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorSystem.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.Knockdown.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-changeling.ftl
#	Resources/Locale/en-US/_strings/ghost/observer-role.ftl
#	Resources/Locale/en-US/_strings/robotics/borg_modules.ftl
#	Resources/Prototypes/Entities/Clothing/Ears/specific.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Hands/specific.yml
#	Resources/Prototypes/Entities/Clothing/Head/specific.yml
#	Resources/Prototypes/Entities/Clothing/Neck/specific.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Entities/Objects/Materials/parts.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
2025-08-13 14:13:30 +03:00
..
AntagPreferenceTest.cs Фикс антаг банов и наказание случайной смерти [ПОРТ] (#1088) 2025-01-11 05:07:34 +03:00
FailAndStartPresetTest.cs Try fix RestartTest (#36725) 2025-04-19 22:17:03 +10:00
NukeOpsTest.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-13 14:13:30 +03:00
RuleMaxTimeRestartTest.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
SecretStartsTest.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
StartEndGameRulesTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
TraitorRuleTest.cs Forbid string literals for NpcFactionSystem methods (#38140) 2025-06-08 00:39:18 +02:00