fish-station/Content.Server/Administration/Managers/IBanManager.cs
2025-07-19 12:44:38 +03:00

109 lines
5.7 KiB
C#

using System.Collections.Immutable;
using System.Net;
using System.Threading.Tasks;
using Content.Server.Database;
using Content.Shared.Database;
using Content.Shared.Roles;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Server.Administration.Managers;
public interface IBanManager
{
public void Initialize();
public void Restart();
/// <summary>
/// Bans the specified target, address range and / or HWID. One of them must be non-null
/// </summary>
/// <param name="target">Target user, username or GUID, null for none</param>
/// <param name="banningAdmin">The person who banned our target</param>
/// <param name="addressRange">Address range, null for none</param>
/// <param name="hwid">H</param>
/// <param name="minutes">Number of minutes to ban for. 0 and null mean permanent</param>
/// <param name="severity">Severity of the resulting ban note</param>
/// <param name="reason">Reason for the ban</param>
public void CreateServerBan(NetUserId? target, string? targetUsername, NetUserId? banningAdmin, (IPAddress, int)? addressRange, ImmutableTypedHwid? hwid, uint? minutes, NoteSeverity severity, string reason);
public HashSet<string>? GetRoleBans(NetUserId playerUserId);
public HashSet<ProtoId<JobPrototype>> GetJobBans(NetUserId playerUserId);
/// <summary>
/// Retrieves a set of antagonist bans for the specified player. By Default only active bans.
/// </summary>
/// <param name="playerUserId">The user ID of the player.</param>
/// <returns>
/// A set of antagonist prototype IDs representing the banned antagonist roles for the player,
/// or null if the player has no antagonist bans.
/// </returns>
public HashSet<ProtoId<AntagPrototype>> GetAntagBans(NetUserId playerUserId);
/// <summary>
/// Checks if the player is banned from a specific antagonist role.
/// Will also return true if they are banned on the All antagonists condition.
/// </summary>
/// <param name="userId">Player's user ID.</param>
/// <param name="antag">Antagonist role ID to check for ban.</param>
/// <returns>True if the player is banned from the specified antagonist role, false otherwise.</returns>
public bool IsAntagBanned(NetUserId userId, string antag);
/// <summary>
/// Checks if the player is banned from any of the specified antagonist roles.
/// Will also return true if they are banned on the All antagonists condition.
/// </summary>
/// <param name="userId">Player's user ID.</param>
/// <param name="antags">Antagonist role IDs to check for ban.</param>
/// <returns>True if the player is banned from any of the specified antagonist roles, false otherwise.</returns>
public bool IsAntagBanned(NetUserId userId, IEnumerable<string> antags);
/// <summary>
/// Checks if the player is banned from any of the specified antagonist roles.
/// Will also return true if they are banned on the All antagonists condition.
/// </summary>
/// <param name="userId">Player's user ID.</param>
/// <param name="antags">Antagonist role IDs to check for ban as ProtoId<AntagPrototype>.</param>
/// <returns>True if the player is banned from any of the specified antagonist roles, false otherwise.</returns>
public bool IsAntagBanned(NetUserId userId, IEnumerable<ProtoId<AntagPrototype>> antags);
/// <summary>
/// Checks if the player is banned from a specific role.
/// </summary>
/// <param name="userId">Player's user ID.</param>
/// <param name="roles">Role IDs to check for ban.</param>
/// <returns>True if the player is banned from any of the specified roles, false otherwise.</returns>
public bool IsRoleBanned(NetUserId userId, IEnumerable<string> roles);
/// <summary>
/// Creates a job ban for the specified target, username or GUID
/// </summary>
/// <param name="target">Target user, username or GUID, null for none</param>
/// <param name="role">Role to be banned from</param>
/// <param name="severity">Severity of the resulting ban note</param>
/// <param name="reason">Reason for the ban</param>
/// <param name="minutes">Number of minutes to ban for. 0 and null mean permanent</param>
/// <param name="timeOfBan">Time when the ban was applied, used for grouping role bans</param>
public void CreateRoleBan(NetUserId? target, string? targetUsername, NetUserId? banningAdmin, (IPAddress, int)? addressRange, ImmutableTypedHwid? hwid, string role, uint? minutes, NoteSeverity severity, string reason, DateTimeOffset timeOfBan);
public void WebhookUpdateRoleBans(NetUserId? target, string? targetUsername, NetUserId? banningAdmin, (IPAddress, int)? addressRange, ImmutableTypedHwid? hwid, IReadOnlyCollection<string> roles, uint? minutes, NoteSeverity severity, string reason, DateTimeOffset timeOfBan);
/// <summary>
/// Pardons a role ban for the specified target, username or GUID
/// </summary>
/// <param name="banId">The id of the role ban to pardon.</param>
/// <param name="unbanningAdmin">The admin, if any, that pardoned the role ban.</param>
/// <param name="unbanTime">The time at which this role ban was pardoned.</param>
public Task<string> PardonRoleBan(int banId, NetUserId? unbanningAdmin, DateTimeOffset unbanTime);
/// <summary>
/// Sends role bans to the target
/// </summary>
/// <param name="pSession">Player's session</param>
public void SendRoleBans(ICommonSession pSession);
// Sunrise-Start
public Task PardonBan(ICommonSession? admin, int banId, ServerBanDef ban);
public event EventHandler<BanPardonedEventArgs>? BanPardoned;
public event EventHandler<BanIssuedEventArgs>? BanIssued;
// Sunrise-End
}