fish-station/Content.Server/Chat/Managers/ChatManager.cs
Vigers Ray d6c0a011b7 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Client/Clothing/ClientClothingSystem.cs
#	Content.Client/Clothing/Systems/ChameleonClothingSystem.cs
#	Content.Client/Fax/UI/FaxWindow.xaml
#	Content.Client/Ghost/GhostSystem.cs
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#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
#	Content.Client/Lobby/UI/LobbyGui.xaml
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#	Content.Client/Mech/MechSystem.cs
#	Content.Client/Stealth/StealthSystem.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs
#	Content.Server/Bed/BedSystem.cs
#	Content.Server/Body/Systems/BodySystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Cargo/Systems/CargoSystem.Orders.cs
#	Content.Server/Communications/CommunicationsConsoleComponent.cs
#	Content.Server/EntityEffects/Effects/AreaReactionEffect.cs
#	Content.Server/EntityEffects/Effects/MakeSentient.cs
#	Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs
#	Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs
#	Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs
#	Content.Server/EntityEffects/Effects/PlantMutateGases.cs
#	Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Server/Power/EntitySystems/PowerNetSystem.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
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#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
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#	Resources/Locale/en-US/_strings/atmos/plaque-component.ftl
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#	Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json
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#	Resources/migration.yml
#	runclient-Tools.bat
#	runclient.bat
2025-05-27 03:41:41 +03:00

451 lines
19 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.InteropServices;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Administration.Systems;
using Content.Server.Discord.DiscordLink;
using Content.Server.Players.RateLimiting;
using Content.Server.Preferences.Managers;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Chat;
using Content.Shared.Database;
using Content.Shared.Mind;
using Content.Shared.Players.RateLimiting;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Replays;
using Robust.Shared.Utility;
using Content.Sunrise.Interfaces.Shared; // Sunrise-Sponsors
namespace Content.Server.Chat.Managers;
/// <summary>
/// Dispatches chat messages to clients.
/// </summary>
internal sealed partial class ChatManager : IChatManager
{
private static readonly Dictionary<string, string> PatronOocColors = new()
{
// I had plans for multiple colors and those went nowhere so...
{ "nuclear_operative", "#aa00ff" },
{ "syndicate_agent", "#aa00ff" },
{ "revolutionary", "#aa00ff" }
};
[Dependency] private readonly IReplayRecordingManager _replay = default!;
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IServerPreferencesManager _preferencesManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly INetConfigurationManager _netConfigManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly PlayerRateLimitManager _rateLimitManager = default!;
[Dependency] private readonly ISharedPlayerManager _player = default!;
[Dependency] private readonly DiscordChatLink _discordLink = default!;
private ISharedSponsorsManager? _sponsorsManager; // Sunrise-Sponsors
/// <summary>
/// The maximum length a player-sent message can be sent
/// </summary>
public int MaxMessageLength => _configurationManager.GetCVar(CCVars.ChatMaxMessageLength);
private bool _oocEnabled = true;
private bool _adminOocEnabled = true;
private readonly Dictionary<NetUserId, ChatUser> _players = new();
public void Initialize()
{
_netManager.RegisterNetMessage<MsgChatMessage>();
_netManager.RegisterNetMessage<MsgDeleteChatMessagesBy>();
_configurationManager.OnValueChanged(CCVars.OocEnabled, OnOocEnabledChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminOocEnabled, OnAdminOocEnabledChanged, true);
RegisterRateLimits();
IoCManager.Instance!.TryResolveType(out _sponsorsManager); // Sunrise-Sponsors
}
private void OnOocEnabledChanged(bool val)
{
if (_oocEnabled == val) return;
_oocEnabled = val;
DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-ooc-chat-enabled-message" : "chat-manager-ooc-chat-disabled-message"));
}
private void OnAdminOocEnabledChanged(bool val)
{
if (_adminOocEnabled == val) return;
_adminOocEnabled = val;
DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-admin-ooc-chat-enabled-message" : "chat-manager-admin-ooc-chat-disabled-message"));
}
public void DeleteMessagesBy(NetUserId uid)
{
if (!_players.TryGetValue(uid, out var user))
return;
var msg = new MsgDeleteChatMessagesBy { Key = user.Key, Entities = user.Entities };
_netManager.ServerSendToAll(msg);
}
[return: NotNullIfNotNull(nameof(author))]
public ChatUser? EnsurePlayer(NetUserId? author)
{
if (author == null)
return null;
ref var user = ref CollectionsMarshal.GetValueRefOrAddDefault(_players, author.Value, out var exists);
if (!exists || user == null)
user = new ChatUser(_players.Count);
return user;
}
#region Server Announcements
public void DispatchServerAnnouncement(string message, Color? colorOverride = null)
{
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", FormattedMessage.EscapeText(message)));
ChatMessageToAll(ChatChannel.Server, message, wrappedMessage, EntityUid.Invalid, hideChat: false, recordReplay: true, colorOverride: colorOverride);
Logger.InfoS("SERVER", message);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Server announcement: {message}");
}
public void DispatchServerMessage(ICommonSession player, string message, bool suppressLog = false)
{
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", FormattedMessage.EscapeText(message)));
ChatMessageToOne(ChatChannel.Server, message, wrappedMessage, default, false, player.Channel);
if (!suppressLog)
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Server message to {player:Player}: {message}");
}
public void SendAdminAnnouncement(string message, AdminFlags? flagBlacklist, AdminFlags? flagWhitelist)
{
var clients = _adminManager.ActiveAdmins.Where(p =>
{
var adminData = _adminManager.GetAdminData(p);
DebugTools.AssertNotNull(adminData);
if (adminData == null)
return false;
if (flagBlacklist != null && adminData.HasFlag(flagBlacklist.Value))
return false;
return flagWhitelist == null || adminData.HasFlag(flagWhitelist.Value);
}).Select(p => p.Channel);
var wrappedMessage = Loc.GetString("chat-manager-send-admin-announcement-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")), ("message", FormattedMessage.EscapeText(message)));
ChatMessageToMany(ChatChannel.Admin, message, wrappedMessage, default, false, true, clients);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Admin announcement: {message}");
}
public void SendAdminAnnouncementMessage(ICommonSession player, string message, bool suppressLog = true)
{
var wrappedMessage = Loc.GetString("chat-manager-send-admin-announcement-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
("message", FormattedMessage.EscapeText(message)));
ChatMessageToOne(ChatChannel.Admin, message, wrappedMessage, default, false, player.Channel);
}
public void SendAdminAlert(string message)
{
var clients = _adminManager.ActiveAdmins.Select(p => p.Channel);
var wrappedMessage = Loc.GetString("chat-manager-send-admin-announcement-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")), ("message", FormattedMessage.EscapeText(message)));
ChatMessageToMany(ChatChannel.AdminAlert, message, wrappedMessage, default, false, true, clients);
}
public void SendAdminAlert(EntityUid player, string message)
{
var mindSystem = _entityManager.System<SharedMindSystem>();
if (!mindSystem.TryGetMind(player, out var mindId, out var mind))
{
SendAdminAlert(message);
return;
}
var adminSystem = _entityManager.System<AdminSystem>();
var antag = mind.UserId != null && (adminSystem.GetCachedPlayerInfo(mind.UserId.Value)?.Antag ?? false);
// We shouldn't be repeating this but I don't want to touch any more chat code than necessary
var playerName = mind.UserId is { } userId && _player.TryGetSessionById(userId, out var session)
? session.Name
: "Unknown";
SendAdminAlert($"{playerName}{(antag ? " (ANTAG)" : "")} {message}");
}
public void SendHookOOC(string sender, string message)
{
if (!_oocEnabled && _configurationManager.GetCVar(CCVars.DisablingOOCDisablesRelay))
{
return;
}
var wrappedMessage = Loc.GetString("chat-manager-send-hook-ooc-wrap-message", ("senderName", sender), ("message", FormattedMessage.EscapeText(message)));
ChatMessageToAll(ChatChannel.OOC, message, wrappedMessage, source: EntityUid.Invalid, hideChat: false, recordReplay: true);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Hook OOC from {sender}: {message}");
}
public void SendHookAdmin(string sender, string message)
{
var clients = _adminManager.ActiveAdmins.Select(p => p.Channel);
var wrappedMessage = Loc.GetString("chat-manager-send-hook-admin-wrap-message", ("senderName", sender), ("message", FormattedMessage.EscapeText(message)));
foreach (var client in clients)
{
ChatMessageToOne(
ChatChannel.AdminChat,
message,
wrappedMessage,
source: EntityUid.Invalid,
hideChat: false,
client: client,
recordReplay: false,
audioPath: _netConfigManager.GetClientCVar(client, CCVars.AdminChatSoundPath),
audioVolume: _netConfigManager.GetClientCVar(client, CCVars.AdminChatSoundVolume));
}
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Hook admin from {sender}: {message}");
}
#endregion
#region Public OOC Chat API
/// <summary>
/// Called for a player to attempt sending an OOC, out-of-game. message.
/// </summary>
/// <param name="player">The player sending the message.</param>
/// <param name="message">The message.</param>
/// <param name="type">The type of message.</param>
public void TrySendOOCMessage(ICommonSession player, string message, OOCChatType type)
{
if (HandleRateLimit(player) != RateLimitStatus.Allowed)
return;
// Check if message exceeds the character limit
if (message.Length > MaxMessageLength)
{
DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength)));
return;
}
switch (type)
{
case OOCChatType.OOC:
SendOOC(player, message);
break;
case OOCChatType.Admin:
SendAdminChat(player, message);
break;
}
}
#endregion
#region Private API
private void SendOOC(ICommonSession player, string message)
{
if (!_oocEnabled)
{
if (_adminManager.IsAdmin(player))
{
if (!_adminOocEnabled)
return;
}
else
{
return;
}
}
Color? colorOverride = null;
var wrappedMessage = Loc.GetString("chat-manager-send-ooc-wrap-message", ("playerName",player.Name), ("message", FormattedMessage.EscapeText(message)));
if (_adminManager.HasAdminFlag(player, AdminFlags.NameColor))
{
var prefs = _preferencesManager.GetPreferences(player.UserId);
colorOverride = prefs.AdminOOCColor;
}
if ( _netConfigManager.GetClientCVar(player.Channel, CCVars.ShowOocPatronColor) && player.Channel.UserData.PatronTier is { } patron && PatronOocColors.TryGetValue(patron, out var patronColor))
{
wrappedMessage = Loc.GetString("chat-manager-send-ooc-patron-wrap-message", ("patronColor", patronColor),("playerName", player.Name), ("message", FormattedMessage.EscapeText(message)));
}
// Sunrise-start
if (_sponsorsManager != null && _sponsorsManager.TryGetOocColor(player.UserId, out var oocColor) && _sponsorsManager.TryGetOocTitle(player.UserId, out var sponsorTitle))
{
wrappedMessage = Loc.GetString("chat-manager-send-ooc-patron-wrap-message", ("patronColor", oocColor), ("patronTitle", $"\\[{sponsorTitle}\\] "),("playerName", player.Name), ("message", FormattedMessage.EscapeText(message)));
}
var data = _adminManager.GetAdminData(player);
if (data != null && data.Title != null)
{
wrappedMessage = Loc.GetString("chat-manager-send-ooc-admin-wrap-message", ("patronTitle", $"\\[{data.Title}\\] "),("playerName", player.Name), ("message", FormattedMessage.EscapeText(message)));
}
// Sunrise-end
//TODO: player.Name color, this will need to change the structure of the MsgChatMessage
ChatMessageToAll(ChatChannel.OOC, message, wrappedMessage, EntityUid.Invalid, hideChat: false, recordReplay: true, colorOverride: colorOverride, author: player.UserId);
_discordLink.SendMessage(message, player.Name, ChatChannel.OOC);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"OOC from {player:Player}: {message}");
}
private void SendAdminChat(ICommonSession player, string message)
{
if (!_adminManager.IsAdmin(player))
{
_adminLogger.Add(LogType.Chat, LogImpact.Extreme, $"{player:Player} attempted to send admin message but was not admin");
return;
}
var clients = _adminManager.ActiveAdmins.Select(p => p.Channel);
var wrappedMessage = Loc.GetString("chat-manager-send-admin-chat-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
("playerName", player.Name), ("message", FormattedMessage.EscapeText(message)));
foreach (var client in clients)
{
var isSource = client != player.Channel;
ChatMessageToOne(ChatChannel.AdminChat,
message,
wrappedMessage,
default,
false,
client,
audioPath: isSource ? _netConfigManager.GetClientCVar(client, CCVars.AdminChatSoundPath) : default,
audioVolume: isSource ? _netConfigManager.GetClientCVar(client, CCVars.AdminChatSoundVolume) : default,
author: player.UserId);
}
_discordLink.SendMessage(message, player.Name, ChatChannel.AdminChat);
_adminLogger.Add(LogType.Chat, $"Admin chat from {player:Player}: {message}");
}
#endregion
#region Utility
public void ChatMessageToOne(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, INetChannel client, Color? colorOverride = null, bool recordReplay = false, string? audioPath = null, float audioVolume = 0, NetUserId? author = null)
{
var user = author == null ? null : EnsurePlayer(author);
var netSource = _entityManager.GetNetEntity(source);
user?.AddEntity(netSource);
var msg = new ChatMessage(channel, message, wrappedMessage, netSource, user?.Key, hideChat, colorOverride, audioPath, audioVolume);
_netManager.ServerSendMessage(new MsgChatMessage() { Message = msg }, client);
if (!recordReplay)
return;
if ((channel & ChatChannel.AdminRelated) == 0 ||
_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
{
_replay.RecordServerMessage(msg);
}
}
public void ChatMessageToMany(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, bool recordReplay, IEnumerable<INetChannel> clients, Color? colorOverride = null, string? audioPath = null, float audioVolume = 0, NetUserId? author = null)
=> ChatMessageToMany(channel, message, wrappedMessage, source, hideChat, recordReplay, clients.ToList(), colorOverride, audioPath, audioVolume, author);
public void ChatMessageToMany(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, bool recordReplay, List<INetChannel> clients, Color? colorOverride = null, string? audioPath = null, float audioVolume = 0, NetUserId? author = null)
{
var user = author == null ? null : EnsurePlayer(author);
var netSource = _entityManager.GetNetEntity(source);
user?.AddEntity(netSource);
var msg = new ChatMessage(channel, message, wrappedMessage, netSource, user?.Key, hideChat, colorOverride, audioPath, audioVolume);
_netManager.ServerSendToMany(new MsgChatMessage() { Message = msg }, clients);
if (!recordReplay)
return;
if ((channel & ChatChannel.AdminRelated) == 0 ||
_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
{
_replay.RecordServerMessage(msg);
}
}
public void ChatMessageToManyFiltered(Filter filter, ChatChannel channel, string message, string wrappedMessage, EntityUid source,
bool hideChat, bool recordReplay, Color? colorOverride = null, string? audioPath = null, float audioVolume = 0)
{
if (!recordReplay && !filter.Recipients.Any())
return;
var clients = new List<INetChannel>();
foreach (var recipient in filter.Recipients)
{
clients.Add(recipient.Channel);
}
ChatMessageToMany(channel, message, wrappedMessage, source, hideChat, recordReplay, clients, colorOverride, audioPath, audioVolume);
}
public void ChatMessageToAll(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, bool recordReplay, Color? colorOverride = null, string? audioPath = null, float audioVolume = 0, NetUserId? author = null)
{
var user = author == null ? null : EnsurePlayer(author);
var netSource = _entityManager.GetNetEntity(source);
user?.AddEntity(netSource);
var msg = new ChatMessage(channel, message, wrappedMessage, netSource, user?.Key, hideChat, colorOverride, audioPath, audioVolume);
_netManager.ServerSendToAll(new MsgChatMessage() { Message = msg });
if (!recordReplay)
return;
if ((channel & ChatChannel.AdminRelated) == 0 ||
_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
{
_replay.RecordServerMessage(msg);
}
}
public bool MessageCharacterLimit(ICommonSession? player, string message)
{
var isOverLength = false;
// Non-players don't need to be checked.
if (player == null)
return false;
// Check if message exceeds the character limit if the sender is a player
if (message.Length > MaxMessageLength)
{
var feedback = Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength));
DispatchServerMessage(player, feedback);
isOverLength = true;
}
return isOverLength;
}
#endregion
}
public enum OOCChatType : byte
{
OOC,
Admin
}