fish-station/Content.Shared/Bed/Sleep/CanSleepComponent.cs

12 lines
319 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Bed.Sleep;
[NetworkedComponent, RegisterComponent]
[AutoGenerateComponentState, AutoGenerateComponentPause(Dirty = true)]
public sealed partial class CanSleepComponent : Component
{
[DataField]
[AutoNetworkedField]
public EntityUid? SleepAction;
}