fish-station/Content.Shared/Construction
Vigers Ray 3cf56cd5b3 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Access/Systems/AgentIDCardSystem.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/ThiefRuleSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorSystem.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.Knockdown.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-changeling.ftl
#	Resources/Locale/en-US/_strings/ghost/observer-role.ftl
#	Resources/Locale/en-US/_strings/robotics/borg_modules.ftl
#	Resources/Prototypes/Entities/Clothing/Ears/specific.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Hands/specific.yml
#	Resources/Prototypes/Entities/Clothing/Head/specific.yml
#	Resources/Prototypes/Entities/Clothing/Neck/specific.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Entities/Objects/Materials/parts.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
2025-08-13 14:13:30 +03:00
..
Components Merge remote-tracking branch 'space-wizards/master' 2025-08-13 14:13:30 +03:00
Conditions Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
EntitySystems Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
NodeEntities Localizable craftmenu (#32339) 2025-05-01 10:21:16 -04:00
Prototypes Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
Serialization Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
Steps фиксы апстрима 2025-05-04 23:21:09 +03:00
ConstructionGraphEdge.cs Use construction graphs for hacking protections (#20265) 2023-10-05 19:15:03 -08:00
ConstructionGraphNode.cs Localizable craftmenu (#32339) 2025-05-01 10:21:16 -04:00
ConstructionGuide.cs
Enums.cs Replace SpriteStateChange construction action with AppearanceChange (#15914) 2023-04-30 07:04:31 +10:00
Events.cs Статистика конца раунда (#239) 2024-07-25 02:01:01 +03:00
IGraphAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphNodeEntity.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
IGraphTransform.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
MachineDeconstructedEvent.cs stasis bed and microwave qol(#21572) 2023-11-10 23:42:59 -07:00
MachinePartSystem.cs Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
PartAssemblySystem.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
SharedCanBuildWindowOnTopComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedConstructionSystem.cs Cleanup remaining MapGridComponent.GetAnchoredEntities(MapCoordinates) uses (#37729) 2025-05-22 21:42:47 -04:00
SharedFlatpackSystem.cs Обновление суперматерии (#2732) 2025-08-07 04:21:45 +03:00