fish-station/Content.Shared/Storage/Events/StorageInsertFailedEvent.cs
ShadowCommander 2f77d0d4f3
Add a component that inserts the held item when no interaction happens on the stored item (#29823)
* Insert when held item has no interaction with stored item

* Decouple inserting on failure

* Add component that stores the used entity when no interaction happened

* Add prediction
2024-08-11 12:29:44 +10:00

6 lines
212 B
C#

using Content.Shared.Hands.Components;
namespace Content.Shared.Storage.Events;
[ByRefEvent]
public record struct StorageInsertFailedEvent(Entity<StorageComponent?> Storage, Entity<HandsComponent?> Player);