13 lines
412 B
C#
13 lines
412 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._Sunrise.Jump;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class JumpComponent : Component
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{
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public static readonly TimeSpan JumpInAirTime = TimeSpan.FromMilliseconds(500);
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public Dictionary<string, int> OriginalCollisionMasks { get; } = new();
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public Dictionary<string, int> OriginalCollisionLayers { get; } = new();
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};
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