fish-station/Content.Server/GameObjects/Components/Mobs
AJCM-git ae41d03ec6
Re-organizing the Resources folder. Part 1. (#1234)
* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00
..
DamageThresholdTemplates Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
BuckleComponent.cs Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CombatModeComponent.cs RaisePredictiveEvent works. 2020-03-25 17:53:50 +01:00
DamageStates.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
FootstepSoundComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
HumanoidAppearanceComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
MindComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
ServerOverlayEffectsComponent.cs OverlayManager refactor and Flash (#1218) 2020-07-06 23:37:39 +02:00
ServerStatusEffectsComponent.cs Add Buckling (#1155) 2020-06-25 15:52:24 +02:00
SpeciesComponent.cs OverlayManager refactor and Flash (#1218) 2020-07-06 23:37:39 +02:00
StunnableComponent.cs Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00