..
AccessLevels
Access lock lockers and add some more access types ( #2389 )
2020-10-26 23:32:55 +01:00
Actions
Actions System + UI ( #2710 )
2020-12-13 23:28:20 +01:00
Alerts
Add alert for low oxygen.
2020-12-23 23:46:01 +01:00
Atmospherics
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
Body
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Catalog
Hotfix for Lathe Recipes. ( #2857 )
2020-12-29 01:57:03 +01:00
Damage
Fix healing damage classes and damageable serialization and add test ( #2727 )
2020-12-11 12:09:43 +11:00
Datasets
Traitor ( #2566 )
2020-12-01 17:05:19 +01:00
Entities
Destructible spawning fix redux ( #2892 )
2021-01-02 20:06:00 +01:00
Hydroponics
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
Objectives
Traitor ( #2566 )
2020-12-01 17:05:19 +01:00
Reagents
Organizes the reagents/reactions YAML. ( #2885 )
2021-01-02 13:34:44 +11:00
Recipes
Fixes remaining renamed chems ( #2889 )
2021-01-02 18:05:32 +11:00
Roles
Clothing and pronoun fields ( #2689 )
2020-12-24 14:42:40 +01:00
Shaders
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
SoundCollections
Adds IThrowCollide, Creaming people with cream pies and tactical stun baton throws ( #2122 )
2020-09-22 15:34:30 +02:00
Tiles
SIMD-accelerated gas mixtures. (SIMD atmos) ( #2479 )
2020-11-25 10:48:49 +01:00
bar_signs.yml
Adds cyber sylph's
2020-08-23 14:48:20 -07:00
melee_weapon_animations.yml
Re-organizing the prototypes folder ( #1384 )
2020-07-20 12:26:16 +02:00