fish-station/Content.Client/Weapons/Ranged/Systems
Rinary e39dfe9e64
Мехи (#415)
* initial commit

* some sprites

* mech weapons

* syndi mechs to nuke ops uplink

* some loadouts to Nanotrasen mechs

* spawn mark filled mechs

* construction graphs

* researchable mechs

* i forgor

* locale changes

* aaa

* minor translate(big, later)

* fix items in hands

* fix

* upd translate

* translate electronics

* translate mech weapons

* translate

* translate const

* fix rsi

* fix

* fix

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Co-authored-by: NULL882 <gost6865@yandex.ru>
Co-authored-by: VigersRay <vigersray@gmail.com>
2024-10-02 06:39:12 +03:00
..
FlyBySoundSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
GunSystem.AmmoCounter.cs Various item status fixes/tweaks (#27267) 2024-04-25 00:01:31 +10:00
GunSystem.Ballistic.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
GunSystem.BasicEntity.cs Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
GunSystem.Battery.cs Gun refactor (#8301) 2022-06-01 19:59:58 +10:00
GunSystem.ChamberMagazine.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
GunSystem.cs Мехи (#415) 2024-10-02 06:39:12 +03:00
GunSystem.Magazine.cs Fixed bug with appearance of ammo battery magazine guns (#26009) 2024-03-13 22:13:12 +11:00
GunSystem.MagazineVisuals.cs Fix rockets and lasers looking like they have nothing loaded (#26933) 2024-04-14 13:17:17 +10:00
GunSystem.Revolver.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
GunSystem.SpentAmmo.cs Fixed Tipped ammo not being Spent (#25167) 2024-02-13 16:40:15 -05:00