# Conflicts: # Content.Server/Atmos/EntitySystems/FlammableSystem.cs # Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Components/GasArtifactComponent.cs # Content.Server/Xenoarchaeology/XenoArtifacts/Triggers/Components/ArtifactGasTriggerComponent.cs # Content.Shared/Damage/Systems/StaminaSystem.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Resources/Locale/en-US/_strings/chat/ui/chat-window.ftl # Resources/Locale/en-US/_strings/damage/damage-popup-component.ftl # Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml # Resources/Prototypes/XenoArch/Effects/normal_effects.yml # Resources/Textures/Objects/Specific/Medical/hypospray.rsi/hypo.png # Resources/Textures/Objects/Specific/Medical/hypospray.rsi/meta.json # Resources/migration.yml |
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| .. | ||
| NPCCombatSystem.cs | ||
| NPCCombatSystem.Melee.cs | ||
| NPCCombatSystem.Ranged.cs | ||
| NPCImprintingOnSpawnBehaviourSystem.cs | ||
| NPCJukeSystem.cs | ||
| NPCPerceptionSystem.cs | ||
| NPCPerceptionSystem.RecentlyInjected.cs | ||
| NPCRetaliationSystem.cs | ||
| NPCSteeringSystem.Context.cs | ||
| NPCSteeringSystem.cs | ||
| NPCSteeringSystem.Obstacles.cs | ||
| NPCSystem.Blackboard.cs | ||
| NPCSystem.cs | ||
| NPCUseActionOnTargetSystem.cs | ||
| NPCUtilitySystem.cs | ||