fish-station/Content.Server/Nutrition/EntitySystems
āda 48e2b2d263
Delete FoodComponent, migrate prototypes to EdibleComponent (#41070)
* yml

* yml fixes

* cs

* document regression

* comment

* organs fix

* diona consistency

* push

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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-24 18:32:14 +00:00
..
AnimalHusbandrySystem.cs Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
CreamPieSystem.cs Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-10-24 18:32:14 +00:00
FatExtractorSystem.cs Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
SliceableFoodSystem.cs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
SmokingSystem.Cigar.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SmokingSystem.cs Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
SmokingSystem.SmokingPipe.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SmokingSystem.Vape.cs Invert HasMouthAvailable check (#39834) 2025-08-22 15:26:48 -07:00
TrashOnSolutionEmptySystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00