fish-station/Content.Shared/Chemistry/Components
SlamBamActionman c6352786f1
Add doafter to filling the hypopen (#40538)
* Initial commit

* Small QOL buff

* Review changes

* Ch-ch-ch-ch-chaaaanges

* Review changes

* oops

* Oh ya fix the fill thing

* cleanup warnings make a few more private methods

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-21 22:05:44 +00:00
..
SolutionManager Move solution examine subscription from DrinkComponent to ExaminableSolutionComponent (#39362) 2025-08-06 09:11:19 -07:00
DrainableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
DumpableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
FitsInDispenserComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
HyposprayComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
InjectorComponent.cs Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
MixableSolutionComponent.cs You can bless more containers with a bible (#26526) 2024-04-20 16:16:55 +10:00
MovespeedModifierMetabolismComponent.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
PillComponent.cs Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
ReactiveContainerComponent.cs [#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079) 2024-10-31 19:46:19 +01:00
ReagentTankComponent.cs add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RefillableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
RehydratableComponent.cs fishops nerf real (#25148) 2024-03-05 14:13:50 +11:00
ScoopableSolutionComponent.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
SlotBasedConnectedContainerComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
SmokeAffectedComponent.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SmokeComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
Solution.cs Fix AddReagent modifying to solution being added in some cases (#40959) 2025-10-18 17:06:08 +00:00
SolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
SolutionContainerMixerComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
SolutionContainerVisualsComponent.cs Delete SolutionContainerVisualsComponent.InitialName (#35654) 2025-03-03 23:58:04 +01:00
SolutionPurgeComponent.cs Make mopping predicted (and some other stuff) (#38749) 2025-07-09 05:17:55 +02:00
SolutionRegenerationComponent.cs Make mopping predicted (and some other stuff) (#38749) 2025-07-09 05:17:55 +02:00
SolutionScannerComponent.cs Network SolutionScanner (#37541) 2025-05-17 17:00:32 +02:00
SolutionSpikerComponent.cs predict egg cracking + refactor (#25028) 2024-02-08 17:24:24 +11:00
SolutionTransferComponent.cs tweak(SolutionTransfer): Raise default max transfer amount. (#29969) 2024-08-06 00:59:51 +02:00