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HypospraySystem.cs
Add doafter to filling the hypopen ( #40538 )
2025-10-21 22:05:44 +00:00
ReactiveContainerSystem.cs
[ #20285 fix] Carp Plush and Rehydratables can now be put into mop bucket ( #33079 )
2024-10-31 19:46:19 +01:00
RehydratableSystem.cs
Add admin logs to Rehydration comp. ( #30597 )
2024-08-09 16:24:19 +10:00
ScoopableSolutionSystem.cs
Add doafter to filling the hypopen ( #40538 )
2025-10-21 22:05:44 +00:00
SharedInjectorSystem.cs
Predict InjectorSystem ( #39976 )
2025-09-01 18:24:37 +03:00
SharedSolutionContainerMixerSystem.cs
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
SharedSolutionContainerSystem.Capabilities.cs
Move solution examine subscription from DrinkComponent to ExaminableSolutionComponent ( #39362 )
2025-08-06 09:11:19 -07:00
SharedSolutionContainerSystem.cs
Fix AddReagent modifying to solution being added in some cases ( #40959 )
2025-10-18 17:06:08 +00:00
SharedSolutionContainerSystem.Relays.cs
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
SolutionPurgeSystem.cs
Make mopping predicted (and some other stuff) ( #38749 )
2025-07-09 05:17:55 +02:00
SolutionRegenerationSystem.cs
Make mopping predicted (and some other stuff) ( #38749 )
2025-07-09 05:17:55 +02:00
SolutionSpikerSystem.cs
Fixes debug assertion thrown when spiking with pills ( #34813 )
2025-02-02 20:38:34 +01:00
SolutionTransferSystem.cs
Add doafter to filling the hypopen ( #40538 )
2025-10-21 22:05:44 +00:00