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DamageableSystem.cs
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Clean up some parts of ExplosionSystem (#40485)
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2025-09-28 16:23:40 +00:00 |
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DamageContactsSystem.cs
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Damaged by contact fix (#31921)
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2024-09-07 17:46:24 -06:00 |
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DamageExamineSystem.cs
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Optimization!
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2024-11-10 00:45:54 -06:00 |
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DamageOnAttackedSystem.cs
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Remove unused IoC dependency references. (#31704)
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2024-09-01 23:22:50 +02:00 |
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DamageOnHighSpeedImpactSystem.cs
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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DamageOnHoldingSystem.cs
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-04 15:38:53 +10:00 |
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DamageOnInteractSystem.cs
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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DamagePopupSystem.cs
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Target Dummies Now Show Damage Numbers from Projectiles to User (#40101)
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2025-09-23 10:20:46 -07:00 |
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DamageProtectionBuffSystem.cs
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Add haloperidol, potassium iodide (#27454)
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2024-08-03 03:12:08 +10:00 |
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PassiveDamageSystem.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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RequireProjectileTargetSystem.cs
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Cluster grenade refactor and contra markings (#31108)
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2024-12-16 13:08:07 +01:00 |
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SharedDamageOtherOnHitSystem.cs
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Predict damage examine (#40168)
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2025-10-10 23:23:26 +00:00 |
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SharedGodmodeSystem.cs
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Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
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2025-08-06 12:53:38 -04:00 |
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SharedStaminaSystem.cs
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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SharedStaminaSystem.Modifier.cs
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StaminaSystem to SharedStaminaSystem (#37199)
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2025-05-06 12:39:05 -04:00 |
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SharedStaminaSystem.Resistance.cs
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StaminaSystem to SharedStaminaSystem (#37199)
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2025-05-06 12:39:05 -04:00 |
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SlowOnDamageSystem.cs
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |