fish-station/Resources/Prototypes/Objectives
Dinner 3a0095ba42
Reorganize ID card sprites to use job icon sprites directly (#40414)
* reorganize id card sprites

* add CBURN attribution

* comment offset

* fix captain ID steal icon

* oops

* update attribution

* slightly more precise language in attribution

* add aliases, cleanup parents and inhands

* adjust syndicate sprites

* missed a spot

* fix historic attribution issues, add black inhands to id cards

* errant curly brace begone

* control stripe color through yaml, meta fix

* make deathsquad blue
2025-10-16 03:23:25 +00:00
..
base_objectives.yml THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
changeling.yml Base changeling objective(s) (#39562) 2025-08-11 19:13:27 +02:00
dragon.yml remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
ninja.yml Ninja Bomb Blacklisting (#40726) 2025-10-10 21:16:50 +00:00
objectiveGroups.yml Head of Security's Energy Magnum (and Warden's Energy Shotgun) (#40615) 2025-10-07 15:53:55 +00:00
paradoxClone.yml Require traitors to maroon their objective no matter what (#35825) 2025-04-20 17:34:19 -04:00
stealTargetGroups.yml Reorganize ID card sprites to use job icon sprites directly (#40414) 2025-10-16 03:23:25 +00:00
thief.yml Fix Officer's Handgun Objective (#40811) 2025-10-10 04:48:36 +00:00
traitor.yml Head of Security's Energy Magnum (and Warden's Energy Shotgun) (#40615) 2025-10-07 15:53:55 +00:00
wizard.yml remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00