fish-station/Resources/Textures/Shaders
2025-09-14 20:48:24 +02:00
..
blurryx.swsl
blurryy.swsl
camera_static.swsl Remade the AI Camera Static Shader (#38093) 2025-06-09 21:47:35 -07:00
cataracts.swsl Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
circle_mask.swsl Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
colored_screen_border.swsl
cooldown.swsl
displacement.swsl Displacement map prototype (#26709) 2024-04-27 16:03:58 +10:00
drunk.swsl
flashed_effect.swsl Flash overlay rework and bugfixes (#27369) 2024-06-02 00:17:53 -04:00
gradient_circle_mask.swsl
greyscale.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
greyscale_fullscreen.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
hcut.swsl Fix shader 2.0 (#19699) 2023-09-01 00:31:26 +10:00
hologram.swsl Holopads (#32711) 2024-12-17 20:18:15 +01:00
noir.swsl Fix noir shader in compability mode (#38080) 2025-06-05 14:52:39 +02:00
outline.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
paperstamp.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
radial_blur.swsl fix: deglitchify drowsiness effect on macOS (#37817) 2025-06-17 23:05:12 +02:00
radiation.swsl Shader cleanup - applies DRY to various shaders in the game (#23294) 2024-01-03 19:35:25 +11:00
rainbow.swsl add reduced motion drug overlay (#37584) 2025-05-20 08:36:08 -04:00
singularity.swsl
stealth.swsl
stencil_clear.swsl
stencil_mask.swsl
texture.swsl
world_gradient_circle.swsl Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00