* Make disposal units also flush air * Make disposals use tile.AssumeAir instead of tile.Air.Merge Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
| VisibilityFlags.cs | ||
* Make disposal units also flush air * Make disposals use tile.AssumeAir instead of tile.Air.Merge Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
| VisibilityFlags.cs | ||