fish-station/Content.Client/GameObjects
2019-11-16 14:39:52 -08:00
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Components Fixes the client crashing when closed. When disconnecting from a server, _playerManager.LocalPlayer is set to null before the entity components are disposed. Previously this would throw a nullref exception in ClientStatusEffectsComponent, now it properly checks for the null value. This resolves #435. 2019-11-16 14:39:52 -08:00
EntitySystems Rider static analysis (#433) 2019-11-13 23:37:46 +01:00