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Use Delay Component ( #540 )
2020-01-22 23:08:14 +01:00
ActionBlockerSystem.cs
Adds playable instruments, IDropped, IHandSelected and IHandDese… ( #368 )
2019-11-25 00:11:47 +01:00
ActSystem.cs
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
AiSystem.cs
AI Wander & Barker ( #286 )
2019-08-10 14:19:52 +02:00
CellChargerSystem.cs
Add power cell and weapon chargers ( #430 )
2019-11-21 23:48:56 +01:00
CombatModeSystem.cs
Shitty combat mode & animations. ( #367 )
2019-09-26 22:32:32 +02:00
DoorSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
HandHeldLightSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
HandsSystem.cs
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
HungerSystem.cs
Make nutrition less harsh ( #439 )
2019-11-17 02:26:31 +01:00
LatheSystem.cs
Lathes ( #207 )
2019-04-26 15:51:05 +02:00
MedicalScannerSystem.cs
Added medical scanner ( #338 )
2019-09-18 20:24:55 +02:00
MeleeWeaponSystem.cs
Shitty combat mode & animations. ( #367 )
2019-09-26 22:32:32 +02:00
MoverSystem.cs
Prevents the MoverSystem from overwriting the MoverComponent on an entity.
2020-01-08 15:17:00 -08:00
PortalSystem.cs
Add basic teleportation and portals ( #269 )
2019-07-19 10:09:33 +02:00
PowerApcSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
PowerSmesSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
PowerSystem.cs
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
ProjectileSystem.cs
Don't let bullets fly forever. Give them 10 seconds until deleted.
2019-08-13 23:43:44 +02:00
ResearchSystem.cs
Adds Research, unlockable technologies, Protolathes... ( #264 )
2019-09-03 22:51:19 +02:00
StomachSystem.cs
Make nutrition less harsh ( #439 )
2019-11-17 02:26:31 +01:00
StorageSystem.cs
Interaction rework.
2019-05-16 15:51:32 +02:00
TemperatureSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
ThirstSystem.cs
Make nutrition less harsh ( #439 )
2019-11-17 02:26:31 +01:00
TriggerSystem.cs
Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables ( #247 )
2019-06-07 13:15:20 +02:00
VerbSystem.cs
Server-side GlobalVerbs now work when used ( #455 )
2019-11-23 20:11:50 +01:00
WeaponCapacitorChargerSystem.cs
Add power cell and weapon chargers ( #430 )
2019-11-21 23:48:56 +01:00
WelderSystem.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00