fish-station/Content.Client
Vigers Ray 939076ff99 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	.github/workflows/publish.yml
#	Content.Client/Administration/UI/BanPanel/BanPanel.xaml
#	Content.Client/Administration/UI/BanPanel/BanPanel.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/Hands/Systems/HandsSystem.cs
#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
#	Content.Client/IoC/ClientContentIoC.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
#	Content.Client/Lobby/UI/Loadouts/LoadoutGroupContainer.xaml.cs
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/NetworkConfigurator/NetworkConfiguratorConfigurationMenu.xaml
#	Content.Client/Options/UI/EscapeMenu.xaml
#	Content.Client/Stealth/StealthSystem.cs
#	Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorWindow.xaml.cs
#	Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs
#	Content.Client/UserInterface/Systems/Emotes/EmotesUIController.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/Commands/SuicideCommandTests.cs
#	Content.IntegrationTests/Tests/Damageable/DamageableTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Administration/Commands/AdminWhoCommand.cs
#	Content.Server/Administration/Commands/PardonCommand.cs
#	Content.Server/Administration/Commands/RoleUnbanCommand.cs
#	Content.Server/Administration/Commands/SetOutfitCommand.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/AlertLevel/Commands/SetAlertLevelCommand.cs
#	Content.Server/Body/Components/BloodstreamComponent.cs
#	Content.Server/Body/Systems/BloodstreamSystem.cs
#	Content.Server/Body/Systems/MetabolizerSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chat/Managers/ChatSanitizationManager.cs
#	Content.Server/Chat/Systems/ChatSystem.Emote.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/CrewManifest/CrewManifestSystem.cs
#	Content.Server/Emp/EmpSystem.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fax/FaxSystem.cs
#	Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
#	Content.Server/GameTicking/Commands/ForceMapCommand.cs
#	Content.Server/GameTicking/Commands/ForcePresetCommand.cs
#	Content.Server/GameTicking/Presets/GamePresetPrototype.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/Components/ChangelingRuleComponent.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/Implants/Components/ScramImplantComponent.cs
#	Content.Server/Implants/SubdermalImplantSystem.cs
#	Content.Server/Materials/ProduceMaterialExtractorSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/NPC/Systems/NPCCombatSystem.Ranged.cs
#	Content.Server/NPC/Systems/NPCSystem.cs
#	Content.Server/Polymorph/Systems/PolymorphSystem.cs
#	Content.Server/Radio/EntitySystems/HeadsetSystem.cs
#	Content.Server/Repairable/RepairableSystem.cs
#	Content.Server/Revenant/EntitySystems/RevenantSystem.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Speech/EntitySystems/FrenchAccentSystem.cs
#	Content.Server/Speech/EntitySystems/FrontalLispSystem.cs
#	Content.Server/Speech/EntitySystems/LizardAccentSystem.cs
#	Content.Server/Speech/EntitySystems/MothAccentSystem.cs
#	Content.Server/Speech/EntitySystems/OwOAccentSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
#	Content.Server/Stunnable/Components/StunOnCollideComponent.cs
#	Content.Server/SurveillanceCamera/Components/SurveillanceCameraRouterComponent.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Bed/SharedBedSystem.cs
#	Content.Shared/Blocking/BlockingSystem.cs
#	Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
#	Content.Shared/Chemistry/Components/SolutionRegenerationComponent.cs
#	Content.Shared/Chemistry/EntitySystems/HypospraySystem.cs
#	Content.Shared/Construction/Conditions/TileNotBlocked.cs
#	Content.Shared/Cuffs/SharedCuffableSystem.cs
#	Content.Shared/Doors/Systems/SharedDoorSystem.cs
#	Content.Shared/Emoting/EmoteAttemptEvent.cs
#	Content.Shared/Eye/Blinding/Systems/BlindableSystem.cs
#	Content.Shared/Eye/VisibilityFlags.cs
#	Content.Shared/Hands/EntitySystems/SharedHandsSystem.Pickup.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/Interaction/SmartEquipSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
#	Content.Shared/Medical/Healing/HealingSystem.cs
#	Content.Shared/Medical/HealingComponent.cs
#	Content.Shared/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Shared/Slippery/SlipperySystem.cs
#	Content.Shared/SprayPainter/SharedSprayPainterSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Station/SharedStationSpawningSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Content.Shared/SurveillanceCamera/SharedSurveillanceCameraMonitorSystem.cs
#	Content.Shared/VendingMachines/VendingMachineComponent.cs
#	Content.Shared/Warps/WarpPointSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
#	Content.Shared/Wieldable/SharedWieldableSystem.cs
#	Resources/Audio/Ambience/Antag/attributions.yml
#	Resources/Audio/Ambience/Antag/changeling_start.ogg
#	Resources/Audio/Effects/attributions.yml
#	Resources/Audio/Lobby/attributions.yml
#	Resources/Audio/Machines/attributions.yml
#	Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
#	Resources/Locale/en-US/_strings/administration/antag.ftl
#	Resources/Locale/en-US/_strings/administration/commands/camera.ftl
#	Resources/Locale/en-US/_strings/administration/commands/dsay-command.ftl
#	Resources/Locale/en-US/_strings/administration/commands/follow-command.ftl
#	Resources/Locale/en-US/_strings/administration/smites.ftl
#	Resources/Locale/en-US/_strings/administration/ui/admin-camera-window.ftl
#	Resources/Locale/en-US/_strings/administration/ui/role-bans.ftl
#	Resources/Locale/en-US/_strings/alerts/alerts.ftl
#	Resources/Locale/en-US/_strings/atmos/gas-pressure-regulator-system.ftl
#	Resources/Locale/en-US/_strings/bonk/components/bonkable-component.ftl
#	Resources/Locale/en-US/_strings/commands/add-body-part-command.ftl
#	Resources/Locale/en-US/_strings/commands/admin-logs-command.ftl
#	Resources/Locale/en-US/_strings/commands/admin-who-command.ftl
#	Resources/Locale/en-US/_strings/commands/asay-command.ftl
#	Resources/Locale/en-US/_strings/commands/crew-manifest-command.ftl
#	Resources/Locale/en-US/_strings/commands/deadmin-command.ftl
#	Resources/Locale/en-US/_strings/commands/delete-component-command.ftl
#	Resources/Locale/en-US/_strings/commands/destroy-mechanism-command.ftl
#	Resources/Locale/en-US/_strings/commands/dirty-command.ftl
#	Resources/Locale/en-US/_strings/commands/dsay-command.ftl
#	Resources/Locale/en-US/_strings/commands/dump-reagent-guide-text-command.ftl
#	Resources/Locale/en-US/_strings/commands/eye-commands.ftl
#	Resources/Locale/en-US/_strings/commands/follow-command.ftl
#	Resources/Locale/en-US/_strings/commands/force-map-command.ftl
#	Resources/Locale/en-US/_strings/commands/force-preset-command.ftl
#	Resources/Locale/en-US/_strings/commands/ghost-kick-command.ftl
#	Resources/Locale/en-US/_strings/commands/ghost-visibility-commands.ftl
#	Resources/Locale/en-US/_strings/commands/go-lobby-command.ftl
#	Resources/Locale/en-US/_strings/commands/grid-drag-command.ftl
#	Resources/Locale/en-US/_strings/commands/is-afk-command.ftl
#	Resources/Locale/en-US/_strings/commands/makesentient-command.ftl
#	Resources/Locale/en-US/_strings/commands/map-commands.ftl
#	Resources/Locale/en-US/_strings/commands/mapping-client-side-setup-command.ftl
#	Resources/Locale/en-US/_strings/commands/mappingclientsidesetup-command.ftl
#	Resources/Locale/en-US/_strings/commands/me-command.ftl
#	Resources/Locale/en-US/_strings/commands/mind-info-command.ftl
#	Resources/Locale/en-US/_strings/commands/node-vis-commands.ftl
#	Resources/Locale/en-US/_strings/commands/npc-command.ftl
#	Resources/Locale/en-US/_strings/commands/nukecodes-command.ftl
#	Resources/Locale/en-US/_strings/commands/ooc-command.ftl
#	Resources/Locale/en-US/_strings/commands/pardon-command.ftl
#	Resources/Locale/en-US/_strings/commands/powerstat-command.ftl
#	Resources/Locale/en-US/_strings/commands/promote-host-command.ftl
#	Resources/Locale/en-US/_strings/commands/radiation-command.ftl
#	Resources/Locale/en-US/_strings/commands/readmin-command.ftl
#	Resources/Locale/en-US/_strings/commands/remove-extra-components-command.ftl
#	Resources/Locale/en-US/_strings/commands/role-commands.ftl
#	Resources/Locale/en-US/_strings/commands/say-command.ftl
#	Resources/Locale/en-US/_strings/commands/set-battery-percent-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-ambient-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-gun-spread-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-htn-command.ftl
#	Resources/Locale/en-US/_strings/commands/showrules-command.ftl
#	Resources/Locale/en-US/_strings/commands/spawn-entity-list-command.ftl
#	Resources/Locale/en-US/_strings/commands/start-singularity-command.ftl
#	Resources/Locale/en-US/_strings/commands/tile-pry-command.ftl
#	Resources/Locale/en-US/_strings/commands/toggle-decals-command.ftl
#	Resources/Locale/en-US/_strings/commands/toggle-disallow-late-join-command.ftl
#	Resources/Locale/en-US/_strings/commands/unlocknode-command.ftl
#	Resources/Locale/en-US/_strings/commands/whisper-command.ftl
#	Resources/Locale/en-US/_strings/components/gas-pressure-regulator-component.ftl
#	Resources/Locale/en-US/_strings/engineer-painter/engineer-painter.ftl
#	Resources/Locale/en-US/_strings/game-ticking/forcemap-command.ftl
#	Resources/Locale/en-US/_strings/interaction/interaction-popup-component.ftl
#	Resources/Locale/en-US/_strings/markings/vox_tattoos.ftl
#	Resources/Locale/en-US/_strings/materials/material-extractor.ftl
#	Resources/Locale/en-US/_strings/movement/eye.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/food-component.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/ingestion-system.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/sealable-component.ftl
#	Resources/Locale/en-US/_strings/radiation/radiation-command.ftl
#	Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl
#	Resources/Locale/en-US/_strings/research/technologies.ftl
#	Resources/Locale/en-US/_strings/seeds/seeds.ftl
#	Resources/Locale/en-US/_strings/weapons/grenades/timer-trigger.ftl
#	Resources/Locale/en-US/_strings/weapons/grenades/voice-trigger.ftl
#	Resources/Locale/en-US/commands/mapping-client-side-setup-command.ftl
#	Resources/Locale/en-US/recipes/tags.ftl
#	Resources/Maps/_Sunrise/Station/bagel.yml
#	Resources/Maps/_Sunrise/Station/barratry.yml
#	Resources/Maps/_Sunrise/Station/box.yml
#	Resources/Maps/_Sunrise/Station/fland.yml
#	Resources/Maps/_Sunrise/Station/marathon.yml
#	Resources/Maps/_Sunrise/Station/oasis.yml
#	Resources/Maps/_Sunrise/Station/packed.yml
#	Resources/Maps/_Sunrise/Station/plasma.yml
#	Resources/Maps/amber.yml
#	Resources/Maps/centcomm.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/service.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/coffee.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/sustenance.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml
#	Resources/Prototypes/Entities/Clothing/Belt/belts.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Clothing/Head/hats.yml
#	Resources/Prototypes/Entities/Clothing/Head/helmets.yml
#	Resources/Prototypes/Entities/Clothing/Head/hoods.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
#	Resources/Prototypes/Entities/Mobs/Player/clone.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Entities/Objects/Fun/pai.yml
#	Resources/Prototypes/Entities/Objects/Fun/toys.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Shields/shields.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
#	Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
#	Resources/Prototypes/Entities/Objects/Tools/matches.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/airlock_groups.yml
#	Resources/Prototypes/Entities/Structures/Furniture/beds.yml
#	Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
#	Resources/Prototypes/Entities/Structures/Power/debug_power.yml
#	Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
#	Resources/Prototypes/Entities/Structures/Wallmounts/Misc/mirror.yml
#	Resources/Prototypes/GameRules/subgamemodes.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/soda.yml
#	Resources/Prototypes/Reagents/medicine.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/tiles.yml
#	Resources/Prototypes/Recipes/Lathes/categories.yml
#	Resources/Prototypes/Recipes/Reactions/chemicals.yml
#	Resources/Prototypes/Roles/Antags/changeling.yml
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#	Resources/Prototypes/tool_qualities.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Zombies.xml
#	Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
#	Resources/ServerInfo/Guidebook/Command.xml
#	Resources/ServerInfo/Guidebook/Glossary.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
#	Resources/ServerInfo/Guidebook/Science/ScannersAndVessels.xml
#	Resources/ServerInfo/Guidebook/Science/Science.xml
#	Resources/ServerInfo/Guidebook/SpaceStation14.xml
#	Resources/ServerInfo/Guidebook/Survival.xml
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json
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#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-equipped-HELMET.png
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#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
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#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
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#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
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#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/Lights/lampgreen.rsi/meta.json
#	Resources/Textures/Objects/Specific/Janitorial/janitorial_cart.rsi/meta.json
#	Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/baseball_bat.rsi/meta.json
#	Resources/engineCommandPerms.yml
#	Resources/keybinds.yml
#	Resources/migration.yml
2025-08-10 01:49:23 +03:00
..
_RMC14 Новые эффекты взрывов (#1410) 2025-02-20 17:29:41 +03:00
_Starlight Порт стрельбы со старлайна (#2640) 2025-08-08 22:25:02 +03:00
_Sunrise Порт стрельбы со старлайна (#2640) 2025-08-08 22:25:02 +03:00
Access Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
Actions fix: fix non-access checking EntityTargetActions (#38731) 2025-07-22 21:34:39 +02:00
Administration Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Alerts Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Animals/Systems parrotMemory is onGetVerbs now in shared (#39341) 2025-08-03 02:27:49 +02:00
Animations Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Anomaly Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Arcade Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Audio Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
BarSign Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Beam Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Bed Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Body/Systems Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Botany Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CardboardBox Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Cargo Allow cargo request computers to send orders to the primary account (#37943) 2025-06-09 11:11:19 -04:00
CartridgeLoader Fix warning CS8524 instances (#36837) 2025-04-22 23:48:30 +02:00
Changeling Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Changelog Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Charges action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Chasm Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Chat Merge remote-tracking branch 'space-wizards/master' 2025-06-13 01:15:48 +03:00
Chemistry Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Clickable Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Clock Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Cloning Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Clothing Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
CombatMode Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Commands Convert a few debugging commands and the mapping setup command to LEC. (#38589) 2025-07-28 18:29:15 +02:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Construction Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
ContextMenu/UI Update UIControllers to use Log (#37792) 2025-05-28 12:50:31 -04:00
Cooldown Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
Crayon Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Credits Add RGA/RSI to Credits (#36704) 2025-04-21 12:24:44 +02:00
CrewManifest Merge remote-tracking branch 'refs/remotes/wizards/master' 2025-01-30 11:33:49 +03:00
CriminalRecords Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Cuffs Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Damage Flesh Stun Fix (#39324) 2025-08-02 00:44:55 +03:00
DamageState Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
DebugMon Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Decals Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Delivery Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Dice Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
DisplacementMap градиенты волос (#2652) 2025-07-31 22:32:37 +03:00
Disposal Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
DoAfter Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Doors Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Dragon Cleanup more SpriteComponent warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
Drowsiness refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drugs refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drunk Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Effects Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Electrocution Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Emp
Ensnaring remove empty file (#38001) 2025-06-01 11:24:13 -04:00
Entry Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Eye Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Fax Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Flash reduced motion flash effect version 3 (#37824) 2025-07-10 11:30:58 +02:00
FlavorText Фикс описания, надеюсь последний 2025-01-04 09:52:46 +03:00
Fluids Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Forensics Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
GameTicking/Managers Merge remote-tracking branch 'space-wizards/master' 2025-02-26 22:01:48 +03:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Ghost Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
GhostKick
GPS AstroNav GPS Cartridge (#32194) 2024-09-24 19:02:51 +02:00
Gravity Cleanup warnings in GravitySystem (#37388) 2025-05-12 17:46:23 -04:00
Guidebook Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Hands Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
HealthAnalyzer/UI Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Holiday Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Holopad Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
IconSmoothing Cleanup warnings in IconSmoothSystem (#37337) 2025-05-11 09:40:38 -04:00
IdentityManagement
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Info Merge remote-tracking branch 'space-wizards/master' 2025-04-13 17:18:35 +03:00
Input Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Instruments Don't purge note buffer when starting/switching MIDI songs (#39335) 2025-08-02 19:31:46 +02:00
Interactable Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Interaction Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Inventory Fix inventory flickering and missing InventoryTemplateUpdated event (#39379) 2025-08-06 22:14:28 +02:00
IoC Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Jittering Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Kudzu Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Labels Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LateJoin Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Lathe Improve lathe queue performance (#38583) 2025-06-27 00:08:01 +02:00
Launcher убрал упоминание форума 2025-07-17 23:48:51 +03:00
Light Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Lightning/Components
Lobby Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Lock/Visualizers Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
MainMenu Merge remote-tracking branch 'space-wizards/master' 2025-04-13 17:18:35 +03:00
Mapping Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Markers Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
Materials Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Mech Фиксы мехов (#2437) 2025-07-18 01:31:40 +03:00
Medical Predict cryopods (#39385) 2025-08-05 17:09:50 -07:00
MedicalScanner
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Morgue/Visualizers
MouseRotator Fix mouse rotator error spam (#39071) 2025-07-20 01:16:40 +02:00
Movement Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
NetworkConfigurator localization support to air alarms, wire panels and more (#39307) 2025-08-05 17:13:04 +02:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
NPC Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Nuke Merge remote-tracking branch 'space-wizards/master' 2025-02-14 00:55:00 +03:00
NukeOps Fix war declarator (#30221) 2024-07-21 17:17:59 +10:00
Nutrition/EntitySystems Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Orbit Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Outline Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Overlays Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
PAI
Paper Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Parallax Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
ParticleAccelerator Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
PDA Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Physics Content changes required for physicsmap purge (#37878) 2025-05-28 19:38:47 +10:00
Pinpointer Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Placement/Modes
Players Фикс антаг банов и наказание случайной смерти [ПОРТ] (#1088) 2025-01-11 05:07:34 +03:00
Playtime docs: update comment on config saving in tests (#39438) 2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph/Systems Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Popups Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Power Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
PowerCell fix: don't default to uncharged sprite state for cells (#38730) 2025-07-04 12:15:24 -04:00
Projectiles Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Radiation Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Radio Power stuff (#31314) 2024-08-25 22:18:42 +10:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
RCD fix RCD ghosts not disappearing when changing hand to empty (#38622) 2025-06-27 19:39:49 +03:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Replay ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Research Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-22 04:16:05 +03:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rootable Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
Rotation Fix horizontal space men in replays (#39338) 2025-08-02 22:20:17 +02:00
RoundEnd upstream 2024-09-16 12:40:23 +03:00
Salvage Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
Sandbox Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Fix prisoner closet UI not working (#37558) 2025-05-18 12:00:45 +10:00
SensorMonitoring Fix the sensor monitoring console forcing a GC every 3 seconds (#38146) 2025-06-27 13:37:00 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Silicons Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Singularity Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318) 2025-08-01 19:40:15 +02:00
SmartFridge Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
Smoking Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Sound
Speech/EntitySystems
SprayPainter Make more objects spray paintable (Reviving #31328) (#37341) 2025-07-10 20:36:57 -04:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Stack Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Standing Подстольные войны 2025-01-07 02:09:17 +03:00
Station Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationRecords Power stuff (#31314) 2024-08-25 22:18:42 +10:00
StatusIcon Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Stealth Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Sticky/Visualizers Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Storage Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
Store/Ui Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Strip Fix stripping window for more than 2 hands (#37577) 2025-06-07 15:23:46 -07:00
Stunnable Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Stylesheets Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
SubFloor Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
SurveillanceCamera Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Tabletop Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-01 09:43:19 -07:00
TextScreen Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Throwing Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Tips Cleanup warnings in TippyUIController (#37378) 2025-05-12 22:21:52 +02:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Tools Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-05-28 12:45:38 -04:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
UserInterface Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Vampire Новое меню мутаций вампира (#1484) 2025-03-25 09:39:44 +03:00
VendingMachines Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
Verbs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Фикс голосовой маски 2024-09-26 21:38:22 +03:00
Voting Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Weather Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Xenoarchaeology Качество жизни для научного отдела (#2659) 2025-07-31 21:06:05 +03:00
Zombies Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
AssemblyInfo.cs
Content.Client.csproj Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00