fish-station/Content.Shared/Interaction
2024-11-22 06:44:44 +03:00
..
Components Clumsy system refactor (#31147) 2024-11-16 00:46:01 +01:00
Events Add IsQueuedForDeletion checks to interaction system (#32526) 2024-10-14 15:13:35 +11:00
ActivateInWorldEvent.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
AfterInteract.cs Продвинутые борги (#247) 2024-07-27 10:23:34 +03:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
InteractionPopupSystem.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-11-15 14:52:30 +03:00
InteractUsing.cs Remove IInteractUsing (#9718) 2022-07-14 04:42:54 -07:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
RangedInteract.cs Remove IAfterInteract (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
SharedInteractionSystem.Blocking.cs фикс BlockMovementComponent 2024-08-22 06:51:38 +03:00
SharedInteractionSystem.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-11-22 06:44:44 +03:00
SharedInteractionSystem.Relay.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SmartEquipSystem.cs Fix quick-swap stacks of items (#32560) 2024-10-02 15:27:01 +10:00