..
Access
Access groups + aghost all access ( #6671 )
2022-02-11 19:01:14 -07:00
Actions
Adds new pAI sprites ( #6205 )
2022-01-17 12:21:40 -07:00
Alerts
Revert "Revert "epic Respiration Rework"" ( #6527 )
2022-02-09 21:53:10 -07:00
Atmospherics
Revert "Revert "epic Respiration Rework"" ( #6527 )
2022-02-09 21:53:10 -07:00
Body
Make a bunch of stuff recyclable ( #6771 )
2022-02-17 23:00:56 -07:00
Catalog
Quick box size + capacity fix (no more boxed hardsuits) ( #6843 )
2022-02-21 22:01:31 -07:00
Chemistry
Revert "Revert "epic Respiration Rework"" ( #6527 )
2022-02-09 21:53:10 -07:00
Damage
More blood tweaks ( #6811 )
2022-02-20 17:18:24 -07:00
Datasets
Dataset names purge ( #6037 )
2022-01-17 12:24:58 -07:00
Decals
Decal Placer + add new decals for mapping ( #6548 )
2022-02-08 14:54:41 -06:00
Entities
Possums and Raccoons and Ferrets, Oh My! ( #6808 )
2022-02-23 12:40:31 -06:00
EntityLists /Tools
Adds some more toollists and debug entities ( #3807 )
2021-04-10 07:25:12 +00:00
HairStyles
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Hydroponics
Vitamins, Protein, new reagents for almost every food, new recipes ( #6607 )
2022-02-17 18:27:57 -07:00
InventoryTemplates
Drone hats 2 ( #6768 )
2022-02-17 19:42:32 -07:00
Maps
Bagel Update 11 ( #6838 )
2022-02-23 11:38:17 -06:00
NPCs
Data-driven NPC behaviors ( #3271 )
2021-02-19 22:37:17 -08:00
Objectives
Disabled 'stay alive' objective, reduced probabilities of steal and die ( #6247 )
2022-01-31 01:19:27 +11:00
Palettes
command decal color ( #6598 )
2022-02-09 11:26:09 -06:00
Reagents
More blood tweaks ( #6811 )
2022-02-20 17:18:24 -07:00
Recipes
Add buildable plastic flaps ( #6583 )
2022-02-21 22:01:58 -07:00
Roles
Add new civilian job, Musician ( #6825 )
2022-02-20 21:38:48 -07:00
Shaders
Events/RadiationStorm: Fancy radiation shader & SFX ( #5612 )
2021-12-01 13:21:17 -07:00
SoundCollections
Basic bleeding mechanics ( #6710 )
2022-02-17 15:00:41 -07:00
Stacks
Add inflatable door ( #6393 )
2022-02-08 14:54:14 -07:00
Tiles
Fixed inconsistent tiles, rebalanced explosives ( #6339 )
2022-01-31 01:34:11 +11:00
accents.yml
Addsss GhostTakeover to xenossss and givessss them an accent ( #6846 )
2022-02-22 11:13:18 +11:00
ai_factions.yml
Data-driven NPC factions ( #3249 )
2021-02-21 00:27:17 +01:00
bar_signs.yml
Removed more copyright materials (bar signs) ( #5984 )
2022-01-05 00:56:40 +11:00
game_presets.yml
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
game_rules.yml
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
holidays.yml
new holiday ( #6862 )
2022-02-22 14:15:10 -06:00
hud.yml
HUD Themes ( #3774 )
2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml
Re-organizing the prototypes folder ( #1384 )
2020-07-20 12:26:16 +02:00
name_identifier_groups.yml
holoparasite name identifier ( #6807 )
2022-02-19 18:07:28 -07:00
species.yml
Upstream species ( #6066 )
2022-01-08 19:53:14 -06:00
status_effects.yml
Adds metabolism effects to pretty much every chem already in the game ( #5349 )
2021-11-20 16:47:53 -07:00
tags.yml
Make recyclers great again ( #6653 )
2022-02-21 14:39:24 +11:00
tool_qualities.yml
Add "Slicing" tool quality to knives. ( #5473 )
2021-11-23 12:24:40 +01:00