fish-station/Content.Server/Atmos/EntitySystems
Vera Aguilera Puerto 3f79e3754f Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
#	Content.Client/Crayon/CrayonDecalVisualizer.cs
#	Content.Client/Tabletop/TabletopSystem.cs
#	Content.IntegrationTests/Tests/InventoryHelpersTest.cs
#	Content.Server/AI/EntitySystems/AiSystem.cs
#	Content.Server/AI/Utility/AiLogic/UtilityAI.cs
#	Content.Server/AME/AMENodeGroup.cs
#	Content.Server/Administration/AdminVerbSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chemistry/Components/InjectorComponent.cs
#	Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
#	Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
#	Content.Server/Crayon/CrayonComponent.cs
#	Content.Server/Doors/Components/ServerDoorComponent.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fluids/Components/MopComponent.cs
#	Content.Server/Fluids/Components/SpillExtensions.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/Instruments/InstrumentSystem.cs
#	Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
#	Content.Server/Storage/Components/EntityStorageComponent.cs
#	Content.Server/Storage/Components/StorageFillComponent.cs
#	Content.Server/Stunnable/StunbatonSystem.cs
#	Content.Server/Throwing/ThrowHelper.cs
#	Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
#	Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
#	Content.Shared/Damage/Components/DamageableComponent.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/MobState/Components/MobStateComponent.cs
#	Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
..
AirtightSystem.cs Random IoCManager.Resolve<IEntityManager> removals moment 2021-12-07 23:48:34 +11:00
AtmosDebugOverlaySystem.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00
AtmosExposedSystem.cs Refactors TemperatureComponent and AtmosExposed to ECS (#4927) 2021-10-29 10:18:43 +02:00
AtmosphereSystem.cs Inline UID 2021-12-03 15:53:09 +01:00
AtmosphereSystem.CVars.cs Add CVar for disabling/enabling excited groups. 2021-07-26 11:16:34 +02:00
AtmosphereSystem.ExcitedGroup.cs CVar for explosive depressurization tile ripping. 2021-07-23 13:45:56 +02:00
AtmosphereSystem.Gases.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
AtmosphereSystem.Grid.cs Random IoCManager.Resolve<IEntityManager> removals moment 2021-12-07 23:48:34 +11:00
AtmosphereSystem.HighPressureDelta.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00
AtmosphereSystem.Hotspot.cs Inline UID 2021-12-03 15:53:09 +01:00
AtmosphereSystem.LINDA.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
AtmosphereSystem.Monstermos.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
AtmosphereSystem.Processing.cs Inline UID 2021-12-03 15:53:09 +01:00
AtmosphereSystem.Superconductivity.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
BarotraumaSystem.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00
FlammableSystem.cs Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
GasAnalyzerSystem.cs Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
GasTankSystem.cs Inline UID 2021-12-03 15:53:09 +01:00
GasTileOverlaySystem.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00