fish-station/Content.Server
nikthechampiongr 9bebdf5706
Fix improper prediction on unpryable doors (#24738)
Fix improper prediction on unpryable doors.

Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.
2024-01-30 13:03:15 -05:00
..
Abilities Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
Access BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
Alert Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
AlertLevel Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Ame Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anti-anomaly fixes (#24634) 2024-01-28 19:51:29 -05:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Arcade BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Improve rotting examine text (#24689) 2024-01-28 23:50:17 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Botany Reset LastProduce after plant removal (#24590) 2024-01-26 11:50:50 -06:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
Cabinet
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
CartridgeLoader Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Fix color tags in admin logs (#24606) 2024-01-26 21:31:54 -05:00
Chemistry Add water droplet hat for arachnids (#23822) 2024-01-29 16:21:25 -08:00
Chunking Reduce ChunkingSystem allocations (#21795) 2023-11-29 12:02:24 +11:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-14 16:27:32 +11:00
Construction Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill SharedEntityExtensions and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
CPUJob/JobQueues/Queues
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Database Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Decals Update content to new ParallelManager (#21813) 2023-11-29 11:00:12 +11:00
Defusable Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Destructible Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
DeviceNetwork BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
DoAfter
Doors Fix improper prediction on unpryable doors (#24738) 2024-01-30 13:03:15 -05:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Execution Executions (#24150) 2024-01-17 01:45:45 -07:00
Explosion TriggerOnSpawn + Admin toys (#23999) 2024-01-23 17:25:25 -05:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Fixes the eye protection requirement of welding tools being inverted (#24106) 2024-01-15 00:47:00 -07:00
Fax Add a 'Copy' button to the fax UI (#22027) 2023-12-24 17:08:15 -08:00
Flash make flashes use audio range (#23521) 2024-01-04 23:27:32 +11:00
Fluids Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Forensics Cleanup forensic cleaning (#22715) 2023-12-21 01:54:52 -07:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking ERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601) 2024-01-26 21:56:09 -05:00
Gateway Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) (#24488) 2024-01-25 09:01:13 -05:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-01-28 10:51:54 +11:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
Holosign Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
HotPotato
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Implants scram implant (#23122) 2024-01-04 05:38:02 -07:00
Info Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Instruments BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Fix bug with ActivelyMicrowavedComponent being stuck in powercuts (#23997) 2024-01-23 21:14:55 -04:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe fix emagged lathes (#23318) 2024-01-02 02:11:13 -05:00
Light DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
Lock Fix cyborg locking (#21809) 2023-11-22 12:16:02 -05:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-05 17:21:26 -05:00
MagicMirror BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Mapping Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MassMedia NewsSystem fixes (#23969) 2024-01-12 01:04:55 -07:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Medical Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Mind Fix multi-ghosts (#22964) 2023-12-26 00:19:12 +11:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-13 14:20:38 -07:00
MoMMI
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
NPC Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Nuke reduce nuke required floor radius variable (#22947) 2023-12-25 01:09:10 -07:00
NukeOps Add chat.max_announcement_length cvar (#23571) 2024-01-21 20:14:01 +11:00
Nutrition Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Objectives Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Paper Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Parallax Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-21 20:17:17 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Physics Fix thrusters (#24446) 2024-01-23 07:49:19 -05:00
Pinpointer Beacon localization (#24138) 2024-01-20 19:59:41 +11:00
Placement Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-04 06:10:04 -07:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Power Adds signal control to portable generators (#24157) 2024-01-29 15:56:29 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Preferences/Managers Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Procedural Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Projectiles DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Radio Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
Research research console radio messages on unlock (#22166) 2023-12-06 18:00:51 +11:00
Resist Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) (#24488) 2024-01-25 09:01:13 -05:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Salvage Change what items can be fultoned while stopping anchored items from fultoning (#20628) 2024-01-20 15:57:05 +11:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Screens Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
SensorMonitoring BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Silicons Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Singularity Gravity anomaly rework (#24452) 2024-01-27 04:15:05 -08:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Fix keyboard sounds not playing when opening a computer UI (#24348) 2024-01-21 18:36:03 +11:00
Spawners Changed spawn priority to arrivals -> containers -> points. (#24476) 2024-01-24 17:48:58 -07:00
Speech Lower speech noise volume & refactor system (#24579) 2024-01-28 21:49:55 +11:00
Spider
SprayPainter Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Spreader The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station fix starting gear without PDAs (#24463) 2024-01-24 11:02:24 +11:00
StationEvents Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
StationRecords Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 02:02:56 -07:00
Stealth
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage Fix notice board storage fill visuals (#24569) 2024-01-25 18:03:01 -07:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-13 16:57:38 -05:00
Strip Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Stunnable Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
SubFloor
SurveillanceCamera Lower speech noise volume & refactor system (#24579) 2024-01-28 21:49:55 +11:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Remove uses of TransformComponent.ChildEntities (#22442) 2023-12-17 03:09:50 +11:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Unrevivable trait (#24226) 2024-01-20 13:22:15 +11:00
UserInterface DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Vehicle
VendingMachines DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Revert "Make flare gun explode, damage and stun the player when used … (#24679) 2024-01-29 11:20:34 +11:00
Weather
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Worldgen Fix various errors/exceptions (#22841) 2023-12-22 00:26:08 -07:00
Xenoarchaeology Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Zombies ERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601) 2024-01-26 21:56:09 -05:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs