fish-station/Content.Server/GameObjects/Components/NodeContainer/NodeGroups
ancientpower 566ed6b770
Adds the antimatter engine (#1905)
* adds antimatter engine

* fixes some nullables

* fixes ALL OF THE NULLABLES

* adds explosions

* adds fancy lighting

* requested changes + license info

Co-authored-by: ancientpower <ancientpowerer@gmail.com>
2020-08-29 13:05:44 +02:00
..
AMENodeGroup.cs Adds the antimatter engine (#1905) 2020-08-29 13:05:44 +02:00
ApcNetNodeGroup.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
BaseNetConnectorNodeGroup.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
INodeGroup.cs PipeNet (#1626) 2020-08-27 17:45:27 +02:00
INodeGroupManager.cs NodeGroup remake deferment (#1268) 2020-07-06 15:48:18 +02:00
IPipeNet.cs PipeNet (#1626) 2020-08-27 17:45:27 +02:00
NodeGroupAttribute.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
NodeGroupFactory.cs Adds the antimatter engine (#1905) 2020-08-29 13:05:44 +02:00
PowerNetNodeGroup.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00