fish-station/Resources/Prototypes/Entities
Southbridge a033abbfbe
Amber Station and Science Spawner Tweaks (#34187)
* Modified science spawners a bit since I realized including maints loot was undesireable

* Linked Medical doors to buttons, redesigned the floor of the dining area a bit, placed more science spawners

* Somehow I overlooked that I was importing the maints loot table instead of the sci loot table

* Gave sci an EOD closet

* named the evac shuttle
2025-01-03 02:31:58 -07:00
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Clothing minor fix to "silent footsteps for ninja" (#34040) 2024-12-23 21:25:03 +03:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Add flash reaction effect (#32377) 2024-10-26 00:47:11 +02:00
Markers Amber Station and Science Spawner Tweaks (#34187) 2025-01-03 02:31:58 -07:00
Mobs Fix friendly vent spiders (#34153) 2025-01-01 17:18:52 +01:00
Objects Add Chameleon PDA (#30514) 2025-01-02 19:23:28 +01:00
Stations Localize planet dataset names (#33398) 2024-11-20 11:57:43 +11:00
Structures Separate Tables n' Counters (#32673) 2025-01-02 17:49:30 +01:00
Tiles Fix some descriptions (#30644) 2024-08-05 13:15:52 +10:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml Hide role entities in the spawn menu (#32798) 2024-10-14 14:05:49 +11:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00