fish-station/Content.Benchmarks
ArtisticRoomba f079ec6233
Fix destructible benchmark OOMing (#41880)
* not working

* fix
2025-12-16 20:37:27 +00:00
..
ColorInterpolateBenchmark.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ComponentFetchBenchmark.cs updates submodule & fixes content benchmarks & sets up ci (#11851) 2022-10-11 20:51:52 +02:00
ComponentQueryBenchmark.cs Increase benchmark BuildTimeout (#37029) 2025-05-11 21:59:29 +10:00
Content.Benchmarks.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
DeltaPressureBenchmark.cs Atmos Delta-Pressure Window Shattering (#39238) 2025-09-03 16:58:48 -07:00
DependencyInjectBenchmark.cs updates submodule & fixes content benchmarks & sets up ci (#11851) 2022-10-11 20:51:52 +02:00
DestructibleBenchmark.cs Fix destructible benchmark OOMing (#41880) 2025-12-16 20:37:27 +00:00
DeviceNetworkingBenchmark.cs Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DynamicTreeBenchmark.cs Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
EntityFetchBenchmark.cs Fix Content.Benchmark warnings (#17771) 2023-07-02 01:11:01 +10:00
EntityManagerGetAllComponents.cs Fix IComponentFactory mock in benchmark (#29015) 2024-06-15 16:42:25 +10:00
GasReactionBenchmark.cs Add a new gas React() benchmark (#41202) 2025-10-31 00:05:31 +00:00
GlobalUsings.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
MapLoadBenchmark.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
NetSerializerIntBenchmark.cs Fix Content.Benchmark warnings (#17771) 2023-07-02 01:11:01 +10:00
NetSerializerStringBenchmark.cs Fix Content.Benchmark warnings (#17771) 2023-07-02 01:11:01 +10:00
Program.cs Increase benchmark BuildTimeout (#37029) 2025-05-11 21:59:29 +10:00
PvsBenchmark.cs Predict warp point location examines. (#39402) 2025-08-05 20:26:41 +02:00
RaiseEventBenchmark.cs Update RaiseEventBenchmark for engine changes (#37349) 2025-11-13 21:50:17 +11:00
SpawnEquipDeleteBenchmark.cs Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
StereoToMonoBenchmark.cs updates submodule & fixes content benchmarks & sets up ci (#11851) 2022-10-11 20:51:52 +02:00