fish-station/Content.IntegrationTests
alexalexmax 2a596d283c
Decouple standing state and drop item behavior (#41566)
* removed DropHandsItemEvent from standing state system, added DropHandsItemEvent calls in slippery system and shared stun system

* added DropHandItemsEvent calls in mobstate system subscribers

* Added DropHandItemsEvent call in SharedBodySystem.Parts

* Add a standingState check in RemoveLeg so removing the legs of a downed person won't cause them to drop items

* new method for downing + dropping held items in mobstatesystem

* mild cleanup

* Bugfix

* update BuckleTest to reflect new item dropping behavior when removing legs

* light cleanup

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-16 18:32:56 +00:00
..
Pair Allow InteractionTests to load other maps (#41226) 2025-11-01 04:00:17 +00:00
Tests Decouple standing state and drop item behavior (#41566) 2025-12-16 18:32:56 +00:00
AssemblyInfo.cs Reduce LevelOfParallelism to 2 for integration tests (#39566) 2025-08-11 12:43:57 -07:00
Content.IntegrationTests.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
DummyParallaxManager.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GlobalUsings.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
PoolManager.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
PoolManager.Cvars.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
PoolManagerTestEventHandler.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolSettings.cs Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00