fish-station/Content.Server/GameObjects/Components/Items/Storage
FL-OZ 53900b79e9
Rename SoundComponent and refactor its wrong usages. (#1036)
* Rename `SoundComponent` and refactor its wrong usages.

* Replace verbose IoC grabs with EntitySysetm.Get

* unused depend

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-05-31 19:40:36 +02:00
..
Fill Toolboxes Update (#985) 2020-05-24 18:56:19 +02:00
EntityStorageComponent.cs Rename SoundComponent and refactor its wrong usages. (#1036) 2020-05-31 19:40:36 +02:00
IStorageComponent.cs Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
ItemComponent.cs Makes InRangeUnobstructed use MapCoordinates. Fixes #1003 2020-05-26 14:23:25 +02:00
SecureEntityStorageComponent.cs Secure lockers & locker welding. 2020-05-25 13:58:56 +02:00
ServerStorageComponent.cs Fix #274 (#927) 2020-05-23 17:23:25 +02:00
StoreableComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00