fish-station/Content.IntegrationTests/Tests
Vera Aguilera Puerto a2b737d945
Atmos pipe rework (#3833)
* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
2021-06-19 13:25:05 +02:00
..
AI Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Atmos Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
Body Remove IBody, IBodyPart, IMechanism and IMechanismBehavior (#4187) 2021-06-17 00:44:38 +10:00
Buckle Deprecate IActionBlocker in favour of cancellable events (#4193) 2021-06-19 10:03:24 +02:00
Commands Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
Construction Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Damageable Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Destructible Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Disposal Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DoAfter Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Doors Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Fluids Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
GameObjects/Components Remove IBody, IBodyPart, IMechanism and IMechanismBehavior (#4187) 2021-06-17 00:44:38 +10:00
GameRules Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Gravity Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
Interaction Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
Kitchen Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Lobby Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
Networking Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
Pathfinding Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
PDA Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Physics Inertia (#3709) 2021-03-30 21:43:03 +11:00
Solutions Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
StationEvents Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Tag Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Utility Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
ClickableTest.cs Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
ContainerOcclusionTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DeleteInventoryTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DummyIconTest.cs Make dummy icon test ignore abstract prototypes 2021-02-22 14:58:15 +01:00
EntityTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
GravityGridTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
GridTileLookupTest.cs Fix gridtilelookuptest for WorldAABB fix (#4144) 2021-06-09 12:25:35 +10:00
HumanInventoryUniformSlotsTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
InventoryHelpersTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MindEntityDeletionTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
PostMapInitTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PowerTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
ResettingEntitySystemTests.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
RestartRoundTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
SaveLoadMapTest.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
SaveLoadSaveTest.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
StartTest.cs Integration tests improvements: 2020-01-20 22:14:44 +01:00
StorageFillTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
VendingMachineTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00