fish-station/Content.Server/Speech/EntitySystems
Princess Cheeseballs 6b73d320b9
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
* The only commit that matters

* I had to stop playing with my cat to push this change

* Yaml removal

* Proper drunk status effect and remove shitcode

* Review changes

* whoops

* Whoops x2

* Update master fix merge conflicts

* Fix merge conflicts

* Dunk Component kill

* MORE RELAYS

* Holy fucking breaking changes

* Ough

* 46 file diff

* Fix bad commits

* Erm what the test fail?

* Fix those last two

* Merge conflicts

* Me when I fix the merge conflicts

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-18 16:26:29 -04:00
..
AddAccentClothingSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
BackwardsAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
BarkAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
BleatingAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
BlockListeningSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
DamagedSiliconAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
EmoteBlockerSystem.cs Component for clothes to suppress emotes and scream action in general, and the muzzle to suppress vocal emotes in particular (#32588) 2025-07-11 13:18:15 -04:00
FrenchAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
FrontalLispSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
GermanAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
ListeningSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
LizardAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
MeleeSpeechSystem.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
MobsterAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
MonkeyAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
MothAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
MumbleAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
OwOAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
ParrotAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
PirateAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
RatvarianLanguageSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
ReplacementAccentSystem.cs Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
RussianAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
ScrambledAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
SkeletonAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
SlowAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
SlurredSystem.cs [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
SouthernAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
SpanishAccentSystem.cs Accents Event to Shared (#38948) 2025-07-12 22:52:51 +02:00
SpeakOnActionSystem.cs Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
StutteringSystem.cs [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
UnblockableSpeechSystem.cs Borgs can now speak while in Crit (#21802) 2023-12-01 19:25:20 -05:00
VocalSystem.cs Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
VoiceOverrideSystem.cs Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00