fish-station/Content.Shared/Damage/Systems
Prole 3ee7d81944
Target Dummies Now Show Damage Numbers from Projectiles to User (#40101)
* Uh, guess this works for now

* Review Change
2025-09-23 10:20:46 -07:00
..
DamageableSystem.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
DamageContactsSystem.cs Damaged by contact fix (#31921) 2024-09-07 17:46:24 -06:00
DamageExamineSystem.cs Optimization! 2024-11-10 00:45:54 -06:00
DamageOnAttackedSystem.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
DamageOnHighSpeedImpactSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamageOnHoldingSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
DamageOnInteractSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamagePopupSystem.cs Target Dummies Now Show Damage Numbers from Projectiles to User (#40101) 2025-09-23 10:20:46 -07:00
DamageProtectionBuffSystem.cs Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
PassiveDamageSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RequireProjectileTargetSystem.cs Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
SharedGodmodeSystem.cs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
SharedStaminaSystem.cs Alerts Cleanup and API (#39544) 2025-09-05 12:45:48 +03:00
SharedStaminaSystem.Modifier.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.Resistance.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SlowOnDamageSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00