fish-station/Content.Server/GameTicking/Rules
VigersRay bee5d0410f Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Lobby/LobbyUIController.cs
#	Resources/Locale/en-US/chemistry/components/mixing-component.ftl
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Recipes/Crafting/crates.yml
#	Resources/ServerInfo/Guidebook/Mobs/Diona.xml
#	Resources/ServerInfo/Guidebook/Mobs/Species.xml
#	Resources/ServerInfo/Guidebook/Science/Science.xml
#	Resources/ServerInfo/Guidebook/Science/Technologies.xml
#	Resources/Textures/Objects/Weapons/Melee/fireaxeflaming.rsi/icon.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/base.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/broadcasting.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/build.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/panel.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/speaker.png
#	Resources/Textures/Structures/Wallmounts/intercom.rsi/unshaded.png
#	Resources/Textures/Tiles/attributions.yml
#	Resources/migration.yml
2024-07-11 14:05:37 +03:00
..
Components item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
DeathMatchRuleSystem.cs Фикс спавна в космопорту 2024-06-11 01:18:50 +03:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GenericAntagRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-02 01:28:28 +03:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ZombieRuleSystem.cs fix initial infected icons and add a briefing to the character menu (#29259) 2024-06-21 15:42:17 +10:00