fish-station/Content.Server/GameObjects/EntitySystems/AI/Pathfinding
metalgearsloth a77f219515
Minor A* optimisations (#1335)
* Add some extra comments
* Remove the redundant closedTiles variable
* Rename some variables to better match the common naming schemes

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-10 20:30:33 +02:00
..
Accessible Add Breadth-First Search pathfinder (#1283) 2020-07-08 01:41:41 +02:00
Pathfinders Minor A* optimisations (#1335) 2020-07-10 20:30:33 +02:00
PathfindingChunk.cs Remove redundant method 2020-07-08 21:12:23 +10:00
PathfindingHelpers.cs Add Breadth-First Search pathfinder (#1283) 2020-07-08 01:41:41 +02:00
PathfindingNode.cs Fix AI avoiding entities they can't collide with (#1331) 2020-07-09 14:15:48 +02:00
PathfindingSystem.cs Fix pathfinding entity deletions 2020-07-08 21:05:27 +10:00
ServerPathfindingDebugSystem.cs Minor A* optimisations (#1335) 2020-07-10 20:30:33 +02:00