..
Access
Remove duplicate data from preset ID cards.
2020-06-06 22:55:00 +02:00
BarSign
Bar sign is now unshaded when lit.
2020-04-24 21:55:39 +02:00
Cargo
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Chemistry
Remove stray usings in TransformableContainerComponent.cs
2020-06-08 20:05:46 +02:00
Command
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Construction
Fix a bunch of compiler warnigns.
2020-06-08 14:44:11 +02:00
Damage
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Doors
Fix compiler warnings
2020-05-28 17:44:51 +02:00
Explosion
Fixed a bunch of unused variables warnings ( #492 )
2019-12-15 14:12:23 +01:00
Fluids
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Gravity
Merge branch 'master' into 2020-04-28-tool-component
2020-05-23 18:00:28 +02:00
GUI
Drop items on entering dead or crit states ( #1082 )
2020-06-07 16:48:53 +02:00
Healing
Fix #274 ( #927 )
2020-05-23 17:23:25 +02:00
Instruments
Drop items on entering dead or crit states ( #1082 )
2020-06-07 16:48:53 +02:00
Interactable
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Items
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Kitchen
Re-adds ISuicideAct to microwave ( #1085 )
2020-06-07 17:00:05 +02:00
Markers
Fix exceptions on round restarts due to accessing deleted entities' components
2020-06-07 15:32:38 +02:00
Medical
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Metabolism
Merge branch 'master' into DecimalReagents
2020-04-12 14:37:36 +02:00
Mining
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Mobs
Drop items on entering dead or crit states ( #1082 )
2020-06-07 16:48:53 +02:00
Movement
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Nutrition
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Observer
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
Paper
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
PDA
Fix a bunch of compiler warnigns.
2020-06-08 14:44:11 +02:00
Power
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Projectiles
Merge physics rewrite
2020-05-23 01:26:43 +02:00
Research
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Sound
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Stack
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
Temperature
Add OnDamaged method to IOnDamageBehavior ( #685 )
2020-02-13 15:57:40 +01:00
Timing
Use Delay Component ( #540 )
2020-01-22 23:08:14 +01:00
Trigger /TimerTrigger
Use automatic component registration.
2019-07-31 15:07:54 +02:00
VendingMachines
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
Weapon
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
AnchorableComponent.cs
Fix remnants of IAfterAttack
2020-05-24 13:47:13 +02:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ComputerComponent.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
PlaceableSurfaceComponent.cs
Fix #274 ( #927 )
2020-05-23 17:23:25 +02:00
PottedPlantHideComponent.cs
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
RandomPottedPlantComponent.cs
Potted plants from TG.
2020-04-23 13:56:16 +02:00
RandomToolColorComponent.cs
Randomize wirecutter and screwdriver colors.
2020-05-23 02:14:11 +02:00
RotatableComponent.cs
Fix rotate CCW verb icon.
2020-05-30 16:45:54 +02:00
WiresComponent.cs
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00