Билд проекта Fish Station (Рыбья Станция) в игре Space Station 14.
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ShadowCommander a985c5e83e
Fix ghosts getting spawned in nullspace (#27617)
* Add tests for ghost spawn position

* Make ghosts spawn immediately

* Format mind system

* Move ghost spawning to GhostSystem

* Spawn ghost on grid or map

This fixes the ghosts being attached the parent entity instead of the grid.

* Move logging out of the ghost system

* Make round start observer spawn using GhostSystem

* Move GameTicker ghost spawning to GhostSystem

Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.

* Add overrides and default for ghost spawn coordinates

* Add warning log to ghost spawn fail

* Clean up test

* Dont spawn ghost on map delete

* Minor changes to the role test

* Fix role test failing to spawn ghost

It was failing the map check due to using Nullspace

* Fix ghost tests when running in parallel

Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.

* Clean up ghost tests

* Test that map deletion does not spawn ghosts

* Spawn ghost on the next available map

* Disallow spawning on deleted maps

* Fix map deletion ghost test

* Cleanup
2024-05-11 11:03:40 -04:00
.github Update PR Labeler to v5 (#26845) 2024-04-28 21:23:49 -07:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2023-12-23 19:42:14 -08:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Add map Oasis (#25736) 2024-04-20 23:59:12 -06:00
Content.Client Adds Support for Guidebook Buttons in UIs (#27891) 2024-05-10 22:21:18 -04:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Content.MapRenderer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Content.Packaging Configuration argument for content packaging (#25569) 2024-03-24 13:20:34 +11:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-18 18:31:36 +11:00
Content.Server Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Content.Server.Database Re-add IAdminRemarksCommon to DB model for SS14.Admin (#27028) 2024-04-17 00:19:36 +02:00
Content.Shared Fix shuttle cvars comments (#27923) 2024-05-11 22:11:20 +10:00
Content.Shared.Database Adds logging for refunds (#26274) 2024-03-19 19:46:03 -07:00
Content.Tests Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Content changes & tests for engine prototype validation PR (#27188) 2024-04-25 00:27:13 +10:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Automatic changelog update 2024-05-11 15:02:36 +00:00
RobustToolbox@970da5f717 Update submodule to 222.1.0 (#27714) 2024-05-06 14:22:59 +10:00
Tools Displacement Map Visualizer QoL (#27392) 2024-04-27 16:55:28 +02:00
.editorconfig Set max line width to 120 (#27765) 2024-05-07 17:33:00 +02:00
.envrc Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
flake.lock Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
flake.nix Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-15 18:19:48 +01:00
LICENSE.TXT Happy new year! (#23343) 2024-01-02 14:28:02 +11:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
README.md Update README.md (#25067) 2024-02-09 23:31:01 -05:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
runclient.bat Remove useless line in runclient (#27701) 2024-05-06 01:16:12 +02:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-05 22:18:26 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
shell.nix Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
SpaceStation14.sln Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SpaceStation14.sln.DotSettings Make FTL constants in ShuttleSystem into cvars (#27706) 2024-05-11 00:00:15 -07:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.