fish-station/Content.Shared/Administration
Vigers Ray 10888fd269 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/GameTicking/Managers/ClientGameTicker.cs
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Cargo/Systems/CargoSystem.Orders.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Power/EntitySystems/PowerNetSystem.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs
#	Content.Server/StationEvents/Events/PowerGridCheckRule.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Shared/CCVar/CCVars.Game.cs
#	Content.Shared/GameTicking/SharedGameTicker.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl
#	Resources/Locale/en-US/_strings/guidebook/cooking.ftl
#	Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
#	Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/GameRules/midround.yml
#	Resources/Prototypes/GameRules/roundstart.yml
#	Resources/Prototypes/Guidebook/antagonist.yml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
#	Resources/migration.yml
2025-02-26 22:01:48 +03:00
..
BanList Add role bans tab to the bans admin window (#20388) 2023-09-22 14:08:28 -07:00
Components Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Events Remove baby jail (#34443) 2025-01-15 22:08:15 +01:00
Logs Fix Next button resending the same admin logs (#16557) 2023-05-17 22:51:17 -07:00
Managers Only disable panicbunker for admins with AdminFlags.Admin (#33879) 2024-12-18 14:15:04 +01:00
Notes Improve admin message seen/dismiss state. (#26223) 2024-03-21 16:15:46 +01:00
AdminAnnounceEuiState.cs Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
AdminCommandPermissions.cs fix admins Flags arrays (#19644) 2023-09-16 13:58:11 +10:00
AdminData.cs Only disable panicbunker for admins with AdminFlags.Admin (#33879) 2024-12-18 14:15:04 +01:00
AdminFlags.cs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
AdminFlagsHelper.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AdminFrozenComponent.cs Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813) 2024-05-12 10:35:30 -04:00
AnyCommandAttribute.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
BanPanelEuiState.cs Integrate Modern HWID into content 2024-11-12 01:51:54 +01:00
EditSolutionsEuiState.cs Fix solution editor UI (#24004) 2024-01-13 15:52:42 +11:00
MsgUpdateAdminStatus.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
PermissionsEuiState.cs Persist deadmin to database, add admin suspension system (#34048) 2025-01-15 00:46:45 +01:00
PlayerInfo.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2025-01-14 18:46:45 +03:00
PlayerPanelEuiState.cs Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
QuickDialogOpenEvent.cs make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
SetOutfitEuiState.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
SharedAdminFrozenSystem.cs Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
SharedBwoinkSystem.cs New Feature: Admin Only messages in AHelp (#35283) 2025-02-22 09:45:50 -08:00
SpawnExplosionEuiMsg.cs Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00