fish-station/Content.Shared/Construction
Vigers Ray 3355febe9b Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/StatusIcon/StatusIconSystem.cs
#	Content.Server/Implants/ImplantedSystem.cs
#	Resources/Audio/Effects/attributions.yml
#	Resources/Locale/en-US/markings/ears.ftl
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/uplink_catalog.yml
#	Resources/Prototypes/Entities/Mobs/Player/observer.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/LootTables/suspicion_loot_table.yml
#	Resources/Prototypes/Research/arsenal.yml
#	Resources/ServerInfo/Guidebook/NewPlayer/Controls/Controls.xml
#	Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/equipped-BACKPACK.png
#	Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Shotguns/pump.rsi/equipped-BACKPACK.png
#	Resources/manifest.yml
#	Resources/migration.yml
#	RobustToolbox
2025-02-09 22:17:22 +03:00
..
Components Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Conditions Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
EntitySystems Made anchor visuals generic (#33810) 2024-12-11 14:50:20 +01:00
NodeEntities Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Prototypes Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Serialization Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
Steps Фикс всей локализации (#496) 2024-10-30 10:04:15 +03:00
ConstructionGraphEdge.cs Use construction graphs for hacking protections (#20265) 2023-10-05 19:15:03 -08:00
ConstructionGraphNode.cs Use construction graphs for hacking protections (#20265) 2023-10-05 19:15:03 -08:00
ConstructionGuide.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Enums.cs Replace SpriteStateChange construction action with AppearanceChange (#15914) 2023-04-30 07:04:31 +10:00
Events.cs Статистика конца раунда (#239) 2024-07-25 02:01:01 +03:00
IGraphAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphNodeEntity.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
IGraphTransform.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
MachineDeconstructedEvent.cs stasis bed and microwave qol(#21572) 2023-11-10 23:42:59 -07:00
MachinePartSystem.cs Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
PartAssemblySystem.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
SharedCanBuildWindowOnTopComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedConstructionSystem.cs Purge uses of TransformComponent.AttachToGridOrMap (#34940) 2025-02-07 12:49:22 +01:00
SharedFlatpackSystem.cs Фикс упаковщика 2025-01-04 08:26:08 +03:00