fish-station/Content.Shared/Damage/Systems
2025-08-15 14:01:42 +03:00
..
DamageableSystem.cs Various workflows fix (#2775) 2025-08-15 14:01:42 +03:00
DamageContactsSystem.cs Damaged by contact fix (#31921) 2024-09-07 17:46:24 -06:00
DamageExamineSystem.cs Порт стрельбы со старлайна (#2640) 2025-08-08 22:25:02 +03:00
DamageOnAttackedSystem.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
DamageOnHighSpeedImpactSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamageOnHoldingSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
DamageOnInteractSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamagePopupSystem.cs Predict DamagePopup (#36547) 2025-04-14 21:10:09 +02:00
DamageProtectionBuffSystem.cs Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
PassiveDamageSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RequireProjectileTargetSystem.cs Улучшение стрельбы по лежачим сущностям 2025-04-15 03:48:21 +03:00
SharedGodmodeSystem.cs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
SharedStaminaSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
SharedStaminaSystem.Modifier.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.Resistance.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SlowOnDamageSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00