fish-station/Content.Shared/Light/Components
Vigers Ray 3cf56cd5b3 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Access/Systems/AgentIDCardSystem.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/ThiefRuleSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorSystem.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.Knockdown.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-changeling.ftl
#	Resources/Locale/en-US/_strings/ghost/observer-role.ftl
#	Resources/Locale/en-US/_strings/robotics/borg_modules.ftl
#	Resources/Prototypes/Entities/Clothing/Ears/specific.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Hands/specific.yml
#	Resources/Prototypes/Entities/Clothing/Head/specific.yml
#	Resources/Prototypes/Entities/Clothing/Neck/specific.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Entities/Objects/Materials/parts.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
2025-08-13 14:13:30 +03:00
..
HandheldLightComponent.cs Порт стрельбы со старлайна (#2640) 2025-08-08 22:25:02 +03:00
ImplicitRoofComponent.cs Add ImplicitRoofComponent (#36112) 2025-05-18 17:47:35 +10:00
IsRoofComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
ItemTogglePointLightComponent.cs Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
LightBulbComponent.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
LightCycleComponent.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
LightOnCollideColliderComponent.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
LightOnCollideComponent.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
LightReplacerComponent.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
PoweredLightComponent.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
RgbLightControllerComponent.cs
RoofComponent.cs Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
RotatingLightComponent.cs
SharedEmergencyLightComponent.cs
SharedExpendableLightComponent.cs Added the ability to refuel torches (and other expendable lights) (#36209) 2025-04-17 21:59:41 -04:00
SharedLightBehaviourComponent.cs
SlimPoweredLightComponent.cs Power stuff (#31314) 2024-08-25 22:18:42 +10:00
SunShadowCastComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SunShadowComponent.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SunShadowCycleComponent.cs Fix serialization of SunShadowCycleComponent (#38002) 2025-06-06 20:14:11 -04:00
TileEmissionComponent.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
UnpoweredFlashlightComponent.cs Move UnpoweredFlashlight to shared (#27449) 2024-04-29 13:22:11 +10:00