* You cannot pickup items across walls, or pickup items when dead/in crit. * Adds InRangeUnobstructed method to InteractionSystem. Changes HandsSystem and ItemComponent to use it. |
||
|---|---|---|
| .. | ||
| DamageThresholdTemplates | ||
| CameraRecoilComponent.cs | ||
| CombatModeComponent.cs | ||
| DamageStates.cs | ||
| FootstepSoundComponent.cs | ||
| HeatResistanceComponent.cs | ||
| HumanoidAppearanceComponent.cs | ||
| MindComponent.cs | ||
| ServerOverlayEffectsComponent.cs | ||
| ServerStatusEffectsComponent.cs | ||
| SpeciesComponent.cs | ||